public boolean playOneHandBandit() {
   if (Math.random() <= CasinoTesting.ONEHANDBANDITCHANCE) {
     money += casino.oneHandBanditWin();
     return true;
   } else {
     money += casino.oneHandBanditLose();
     return false;
   }
 }
 public OneHandBanditPlayerTesting(int money) {
   this.money = money;
   casino = CasinoTesting.getInstance();
 }