Пример #1
0
 private void disposeGameScene() {
   gameScene.setIgnoreUpdate(true);
   ResourceManager.getInstance().unloadGameTextures();
   ResourceManager.getInstance().unloadGamePause();
   gameScene.disposeScene();
   gameScene = null;
 }
Пример #2
0
 private void disposeMenuScene() {
   menuScene.setIgnoreUpdate(true);
   ResourceManager.getInstance().unloadMenu();
   menuScene.disposeScene();
   menuScene = null;
 }