@Override public void startGame() { setGameDuration(GAME_DURATION_MS); // set starting points of textview updatePointsTextView(0); super.startGame(); updateToGameMode(); }
@Override void endGame() { // convert to seconds int remainingTimeInSeconds = (int) super.getRemainingTimeMs() / 1000; this.points = (int) (this.points + remainingTimeInSeconds); if (this.won) savePoints(); dialogGameOver(); super.endGame(); updateToTrainMode(); reset(); }
private void checkIfButtonClickedIsCorrectAnswer(int index) { boolean response = false; if (respRadioButton[index].getText().equals(test.getResponse())) { response = true; } else { response = false; } super.showAnimationAnswer(response); // only create new Question if user has right input if (this.gameMode) { if (response) { gameModeControl(); newQuestion(); } else if (totalFails < 3) { totalFails++; partialPoints = partialPoints - REST_FOR_FAIL; } else { partialPoints = 0; gameModeControl(); newQuestion(); } } }
@Override public void cancelGame() { super.cancelGame(); updateToTrainMode(); }