// Test the hasWon() method void testHasWon(Tester t) { resetPlayer(); t.checkExpect(player.hasWon(), false); resetPlayer(); player.score = 100000; t.checkExpect(player.hasWon(), true); }
// test the worldEnd method void testWorldEnd(Tester t) { t.checkExpect(ctf.worldEnds().worldEnds, false); resetCTF(); ctf.player.score = 300000; t.checkExpect(ctf.worldEnds().worldEnds, true); resetCTF(); ctf.player.hunger = 0; t.checkExpect(ctf.worldEnds().worldEnds, true); resetCTF(); ctf.player.speed = 0; t.checkExpect(ctf.worldEnds().worldEnds, true); }