/** Tests the die method for te player when it has only one live left. */
  @Test
  @SuppressWarnings("checkstyle:magicnumber")
  public final void testDieOutOfLives() {
    game.start();
    player.die();
    player.die();
    player.die();

    Assert.assertFalse(game.isInProgress());
  }
 /** Tests the respawn method to load the spaceship in the middle again. */
 @Test
 @SuppressWarnings("checkstyle:magicnumber")
 public final void testRespawn() {
   player.getSpaceShip().setVelX(20);
   player.getSpaceShip().move(60.0);
   player.respawnShip();
   Assert.assertEquals(game.getCanvasWidth() / 2, player.getSpaceShip().getXCoor(), 0.05);
 }
 /** Setup the player class for testing. */
 @Before
 @SuppressWarnings("checkstyle:magicnumber")
 public final void setUp() {
   game = new SinglePlayerGame(200, 200);
   player = new Player(game, game.getCanvasWidth() / 2);
 }