Exemplo n.º 1
0
 /** 添加合成的时间 */
 public static void addComposeTime(RoleGoods roleGoods, int minute, boolean endGoodsIsActivate) {
   if (isExpired(roleGoods)) {
     roleGoods.setExpiredTime(DateUtil.add(new Date(), Calendar.MINUTE, minute));
     return;
   }
   if (isActivate(roleGoods)) {
     roleGoods.setExpiredTime(DateUtil.add(roleGoods.getExpiredTime(), Calendar.MINUTE, minute));
     return;
   }
   if (endGoodsIsActivate) {
     roleGoods.setExpiredTime(
         DateUtil.add(new Date(), Calendar.MINUTE, roleGoods.getDeadline() + minute));
     return;
   }
   roleGoods.setDeadline(roleGoods.getDeadline() + minute);
 }
Exemplo n.º 2
0
  // 容错过期时间(单写一方法在此调用)
  public static void checkGoodsExpiredTime(RoleGoods roleGoods) {
    try {
      GoodsBase goodsBase = GameContext.getGoodsApp().getGoodsBase(roleGoods.getGoodsId());
      if (null == goodsBase) {
        return;
      }
      if (goodsBase.isForever()) {
        return;
      }

      int bagType = roleGoods.getStorageType();
      boolean on = bagType == StorageType.hero.getType();

      boolean mustActive =
          (goodsBase.getActivateType() == 1) || (goodsBase.getActivateType() == 0 && on);
      if (mustActive) {
        if (!Util.isEmpty(roleGoods.getExpiredTime())) {
          return;
        }
        Date endDate = DateUtil.add(new Date(), Calendar.MINUTE, goodsBase.getDeadline());
        roleGoods.setExpiredTime(endDate);
        return;
      }
      if (roleGoods.getDeadline() > 0) {
        return;
      }
      roleGoods.setDeadline(goodsBase.getDeadline());
    } catch (Exception e) {
      e.printStackTrace();
    }
  }
Exemplo n.º 3
0
  @Override
  public C3863_Arena3V3DetailRespMessage getArena3V3DetailRespMessage(RoleInstance role) {
    C3863_Arena3V3DetailRespMessage resp = new C3863_Arena3V3DetailRespMessage();
    ArenaType arenaType = ArenaType._3V3;
    if (this.isOpenDarkDoor) {
      arenaType = ArenaType._3V3_DARK_DOOR;
    }
    ArenaConfig config = GameContext.getArenaApp().getArenaConfig(arenaType);
    if (null == config) {
      return null;
    }
    Reward3V3Config lastReward =
        this.getReward3V3Config(role.getRoleArena().getLastArenaLevel3v3());
    if (null == lastReward) {
      return null;
    }
    RoleArena roleArena = role.getRoleArena();
    if (null == roleArena) {
      return null;
    }
    float currentArenaLevel3v3 = roleArena.getArenaLevel3v3();
    Reward3V3Config currentReward = this.getReward3V3Config(currentArenaLevel3v3);
    if (null == currentReward) {
      return null;
    }
    resp.setActiveId(config.getActiveId());
    resp.setCurrentArenaLevel3v3((int) currentArenaLevel3v3);
    resp.setCurrentArenaLevel3v3Name(currentReward.getName());

    Reward3V3Config nextReward = this.getNextReward3V3Config(currentArenaLevel3v3);
    resp.setNextArenaLevel3v3(nextReward.getArenaMinLevel());
    resp.setNextArenaLevel3v3Name(nextReward.getName());

    resp.setCycle3v3Score(roleArena.getCycle3v3Score());
    resp.setMaxCycle3v3Score(lastReward.getMaxCycleScore());
    resp.setWin(roleArena.getCycleWin3v3());
    resp.setFail(roleArena.getCycleFail3v3());
    resp.setArenaScore(role.getArena3v3Score());
    resp.setMaxArenaScore(lastReward.getMaxRoleScore());
    resp.setDesc(config.getDesc());
    // 兑换参数
    resp.setExchangeParam(config.getExchangeMenuId());
    ApplyInfo info = GameContext.getArenaApp().getApplyInfo(role.getRoleId());
    if (null == info) {
      return resp;
    }
    Team team = role.getTeam();
    if (team == null || team.isLeader(role)) {
      resp.setArenaType(ApplyState.had_apply.getType());
    } else {
      resp.setArenaType((byte) 2);
    }
    Date applyDate = new Date(info.getCreateDate());
    resp.setTime(DateUtil.dateDiffSecond(applyDate, new Date()));
    return resp;
  }
Exemplo n.º 4
0
 /** 当前地图倒计时是否结束 */
 private boolean isTimeOver() {
   // 地图倒计时时间(单位:秒)
   int limitTime = this.copyLineConfig.getTimeLimit();
   // 限时时间<=0表示不需要倒计时
   if (limitTime <= 0 || null == this.startTime) {
     return false;
   }
   int mapTime = DateUtil.getSecondMargin(this.startTime);
   return mapTime > limitTime;
 }
Exemplo n.º 5
0
  public GoodsBaseItem getGoodsBaseInfo(RoleGoods roleGoods) {
    GoodsBaseEquItem item = new GoodsBaseEquItem();
    this.setGoodsBaseItem(roleGoods, item);
    item.setStar(this.star);
    item.setSecondType(this.secondType);
    item.setStrengthenLevel((byte) 0);
    item.setMaxStrengthenLevel((byte) this.maxStrengthenLevel);
    item.setQualityType(this.getQualityType());
    item.setLvLimit((byte) this.getLvLimit());
    item.setDesc(this.getDesc());
    item.setActivateType(this.getActivateType());
    item.setResId((short) this.getResId());
    item.setDeadline(this.getDeadline());
    item.setSex((byte) this.getSex());
    item.setExpireType(this.getExpireType());
    item.setMaxAttriNum((byte) this.attriNum);
    // 装备评分
    item.setGs(this.calculateScore(roleGoods));
    // 基本属性+强化属性
    item.setBaseAttriItem(GameContext.getEquipApp().getBaseAttriItem(roleGoods, this));
    if (null == roleGoods) {
      // 装备模板信息
      return item;
    }
    item.setQualityType(roleGoods.getQuality());
    item.setStar(roleGoods.getStar());
    // 实例存在
    if (!Util.isEmpty(roleGoods.getExpiredTime())) {
      item.setExpiredTime(DateUtil.getMinFormat(roleGoods.getExpiredTime()));
    }
    if (roleGoods.getDeadline() > 0) {
      item.setDeadline(roleGoods.getDeadline());
    }
    item.setExpired((byte) (RoleGoodsHelper.isExpired(roleGoods) ? 1 : 0));
    item.setStrengthenLevel((byte) roleGoods.getStrengthenLevel());

    // 获得衍生属性
    item.setDerivativeItems(this.getRecatingAttriList(roleGoods));
    // 镶嵌 相关
    // 装备开启孔位
    item.setMaxHole(GameContext.getEquipApp().getEquipMaxHole(roleGoods));
    // 装备镶嵌的符文
    List<GoodsEquRuneItem> runeItems = this.getMosaicItem(roleGoods);
    if (!Util.isEmpty(runeItems)) {
      item.setRuneItems(runeItems);
    }
    // 设置英雄id
    if (StorageType.hero.getType() == roleGoods.getStorageType()) {
      item.setHeroId(Integer.parseInt(roleGoods.getOtherParm()));
    }
    return item;
  }
Exemplo n.º 6
0
 /** 倒计时结束逻辑 */
 private void do_mapState_timeOver() {
   // 已经通关,不需要将角色传出副本
   if (this.passed) {
     // 容错
     if (null == this.timeOverDate) {
       this.timeOverDate = new Date();
     }
     // 判断超时结束的时间,超过了可停留时间,将地图内所有人传出
     long time = DateUtil.getMillisecondGap(this.timeOverDate);
     if (time > this.timeOverKickTime) {
       this.kickAllRole();
     }
     return;
   }
   this.kickAllRole();
 }
Exemplo n.º 7
0
  @Override
  public short getBuffId(int arenaType) {
    List<ArenaBuffConfig> list = this.buffConfigMap.get(arenaType);
    if (Util.isEmpty(list)) {
      return 0;
    }
    int dateDiff = DateUtil.dateDiffDay(GameContext.gameStartDate, new Date());
    for (ArenaBuffConfig config : list) {
      if (null == config) {
        continue;
      }

      if (config.isSuitDay(dateDiff)) {
        return config.getBuffId();
      }
    }
    return 0;
  }
Exemplo n.º 8
0
 /** 得到需要合成的时间 */
 public static int getComposeTime(RoleGoods roleGoods) {
   if (isActivate(roleGoods)) {
     return (int) DateUtil.dateDiffMinute(roleGoods.getExpiredTime(), new Date());
   }
   return roleGoods.getDeadline();
 }
Exemplo n.º 9
0
 /**
  * 获取积分日志的时间
  *
  * @return
  */
 public String getIntegralLogTime() {
   return DateUtil.date2FormatDate(this.operateTime, FormatConstant.IntegralLogFormat);
 }