public ArrayList getPointList(long handId) { ArrayList curList; if (_pointLists.containsKey(handId)) curList = (ArrayList) _pointLists.get(handId); else { curList = new ArrayList(_maxPoints); _pointLists.put(handId, curList); } return curList; }
/** * Returns the necessary exports for the specified platform. If no 32 or 64-bit version of the * exports exists, it returns the version that doesn't specify bit depth. */ public String[] getApplicationExportList(int platform, String variant) { String platformName = PConstants.platformNames[platform]; if (variant.equals("32")) { String[] pieces = exportList.get(platformName + "32"); if (pieces != null) return pieces; } else if (variant.equals("64")) { String[] pieces = exportList.get(platformName + "64"); if (pieces != null) return pieces; } else if (variant.equals("armv6hf")) { String[] pieces = exportList.get(platformName + "-armv6hf"); if (pieces != null) return pieces; } return exportList.get(platformName); }
public void draw() { if (_pointLists.size() <= 0) return; pushStyle(); noFill(); PVector vec; PVector firstVec; PVector screenPos = new PVector(); int colorIndex = 0; // draw the hand lists Iterator<Map.Entry> itrList = _pointLists.entrySet().iterator(); while (itrList.hasNext()) { strokeWeight(2); stroke(_colorList[colorIndex % (_colorList.length - 1)]); ArrayList curList = (ArrayList) itrList.next().getValue(); // draw line firstVec = null; Iterator<PVector> itr = curList.iterator(); beginShape(); while (itr.hasNext()) { vec = itr.next(); if (firstVec == null) firstVec = vec; // calc the screen pos context.convertRealWorldToProjective(vec, screenPos); vertex(screenPos.x, screenPos.y); } endShape(); // draw current pos of the hand if (firstVec != null) { strokeWeight(8); context.convertRealWorldToProjective(firstVec, screenPos); point(screenPos.x, screenPos.y); } colorIndex++; } popStyle(); }
/** * List the fonts known to the PDF renderer. This is like PFont.list(), however not all those * fonts are available by default. */ @SuppressWarnings("unchecked") public static String[] listFonts() { if (fontList == null) { HashMap<?, ?> map = getMapper().getAliases(); // Set entries = map.entrySet(); // fontList = new String[entries.size()]; fontList = new String[map.size()]; int count = 0; for (Object entry : map.entrySet()) { fontList[count++] = (String) ((Map.Entry) entry).getKey(); } // Iterator it = entries.iterator(); // int count = 0; // while (it.hasNext()) { // Map.Entry entry = (Map.Entry) it.next(); // //System.out.println(entry.getKey() + "-->" + entry.getValue()); // fontList[count++] = (String) entry.getKey(); // } fontList = PApplet.sort(fontList); } return fontList; }
public void OnPointDestroy(long nID) { println("OnPointDestroy, handId: " + nID); // remove list if (_pointLists.containsKey(nID)) _pointLists.remove(nID); }
private Library(File folder, String groupName) { super(folder); this.group = groupName; libraryFolder = new File(folder, "library"); examplesFolder = new File(folder, "examples"); referenceFile = new File(folder, "reference/index.html"); File exportSettings = new File(libraryFolder, "export.txt"); StringDict exportTable = exportSettings.exists() ? Util.readSettings(exportSettings) : new StringDict(); exportList = new HashMap<String, String[]>(); // get the list of files just in the library root String[] baseList = libraryFolder.list(standardFilter); // System.out.println("Loading " + name + "..."); // PApplet.println(baseList); String appletExportStr = exportTable.get("applet"); if (appletExportStr != null) { appletExportList = PApplet.splitTokens(appletExportStr, ", "); } else { appletExportList = baseList; } String androidExportStr = exportTable.get("android"); if (androidExportStr != null) { androidExportList = PApplet.splitTokens(androidExportStr, ", "); } else { androidExportList = baseList; } // for the host platform, need to figure out what's available File nativeLibraryFolder = libraryFolder; String hostPlatform = Platform.getName(); // System.out.println("1 native lib folder now " + nativeLibraryFolder); // see if there's a 'windows', 'macosx', or 'linux' folder File hostLibrary = new File(libraryFolder, hostPlatform); if (hostLibrary.exists()) { nativeLibraryFolder = hostLibrary; } // System.out.println("2 native lib folder now " + nativeLibraryFolder); // check for bit-specific version, e.g. on windows, check if there // is a window32 or windows64 folder (on windows) hostLibrary = new File(libraryFolder, hostPlatform + Platform.getNativeBits()); if (hostLibrary.exists()) { nativeLibraryFolder = hostLibrary; } // System.out.println("3 native lib folder now " + nativeLibraryFolder); if (hostPlatform.equals("linux") && System.getProperty("os.arch").equals("arm")) { hostLibrary = new File(libraryFolder, "linux-armv6hf"); if (hostLibrary.exists()) { nativeLibraryFolder = hostLibrary; } } // save that folder for later use nativeLibraryPath = nativeLibraryFolder.getAbsolutePath(); // for each individual platform that this library supports, figure out what's around for (int i = 1; i < platformNames.length; i++) { String platformName = platformNames[i]; String platformName32 = platformName + "32"; String platformName64 = platformName + "64"; String platformNameArmv6hh = platformName + "-armv6hf"; // First check for things like 'application.macosx=' or 'application.windows32' in the // export.txt file. // These will override anything in the platform-specific subfolders. String platformAll = exportTable.get("application." + platformName); String[] platformList = platformAll == null ? null : PApplet.splitTokens(platformAll, ", "); String platform32 = exportTable.get("application." + platformName + "32"); String[] platformList32 = platform32 == null ? null : PApplet.splitTokens(platform32, ", "); String platform64 = exportTable.get("application." + platformName + "64"); String[] platformList64 = platform64 == null ? null : PApplet.splitTokens(platform64, ", "); String platformArmv6hf = exportTable.get("application." + platformName + "-armv6hf"); String[] platformListArmv6hf = platformArmv6hf == null ? null : PApplet.splitTokens(platformArmv6hf, ", "); // If nothing specified in the export.txt entries, look for the platform-specific folders. if (platformAll == null) { platformList = listPlatformEntries(libraryFolder, platformName, baseList); } if (platform32 == null) { platformList32 = listPlatformEntries(libraryFolder, platformName32, baseList); } if (platform64 == null) { platformList64 = listPlatformEntries(libraryFolder, platformName64, baseList); } if (platformListArmv6hf == null) { platformListArmv6hf = listPlatformEntries(libraryFolder, platformNameArmv6hh, baseList); } if (platformList32 != null || platformList64 != null || platformListArmv6hf != null) { multipleArch[i] = true; } // if there aren't any relevant imports specified or in their own folders, // then use the baseList (root of the library folder) as the default. if (platformList == null && platformList32 == null && platformList64 == null && platformListArmv6hf == null) { exportList.put(platformName, baseList); } else { // once we've figured out which side our bread is buttered on, save it. // (also concatenate the list of files in the root folder as well if (platformList != null) { exportList.put(platformName, platformList); } if (platformList32 != null) { exportList.put(platformName32, platformList32); } if (platformList64 != null) { exportList.put(platformName64, platformList64); } if (platformListArmv6hf != null) { exportList.put(platformNameArmv6hh, platformListArmv6hf); } } } // for (String p : exportList.keySet()) { // System.out.println(p + " -> "); // PApplet.println(exportList.get(p)); // } // get the path for all .jar files in this code folder packageList = Util.packageListFromClassPath(getClassPath()); }
/* Returns the Sensor with the specified ID */ public Sensor getSensor(String ID) { return mappedSensors.get(ID); }
/* Register a sensor inside this robot, with the given ID */ protected void registerSensor(Sensor sensor, String ID) { mappedSensors.put(ID, sensor); sensors.add(sensor); }