@Override public void act(Player player) { for (int i = 0; i < repeat.getValue(); i++) randAction(targetResolve.resolve(player)); }
@Override public boolean able(Player player) { return targetResolve.resolve(player).size() != 0; }
@Override public void act(Player player) { for (int i = 0; i < repeat.getValue(); i++) randAction(targetResolve.resolve(player)); }
@Override public boolean able(Player player) { return targetResolve.resolve(player).size() != 0; }