Exemplo n.º 1
0
 /** @see org.newdawn.slick.BasicGame#keyPressed(int, char) */
 @Override
 public void keyPressed(int key, char c) {
   count++;
   if (key == Input.KEY_SPACE) {
     if (input.isKeyRepeatEnabled()) input.disableKeyRepeat();
     else input.enableKeyRepeat();
   }
 }