Exemplo n.º 1
0
 private void render() {
   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
   engine.Render();
   int error = glGetError();
   if (error != GL_NO_ERROR) System.out.println("Error: " + GLUtil.getErrorString(error));
   glfwSwapBuffers(window);
 }