Exemplo n.º 1
0
  @Override
  public void onLivingUpdatePre(EntityPlayerSP player) {
    GCPlayerStatsClient stats = GCPlayerStatsClient.get(player);

    if (player.worldObj.provider instanceof IGalacticraftWorldProvider) {
      stats.inFreefallLast = stats.inFreefall;
      stats.inFreefall = FreefallHandler.testFreefall(player);
      if (player.worldObj.provider instanceof WorldProviderOrbit) {
        this.downMot2 = stats.downMotionLast;
        stats.downMotionLast = player.motionY;
        ((WorldProviderOrbit) player.worldObj.provider).preVanillaMotion(player);
      }
    }

    //        if (player.boundingBox != null && stats.boundingBoxBefore == null)
    //        {
    //            GCLog.debug("Changed player BB from " + player.boundingBox.minY);
    //            stats.boundingBoxBefore = player.boundingBox;
    //            player.boundingBox.setBounds(stats.boundingBoxBefore.minX + 0.4,
    // stats.boundingBoxBefore.minY + 0.9, stats.boundingBoxBefore.minZ + 0.4,
    // stats.boundingBoxBefore.maxX - 0.4, stats.boundingBoxBefore.maxY - 0.9,
    // stats.boundingBoxBefore.maxZ - 0.4);
    //            GCLog.debug("Changed player BB to " + player.boundingBox.minY);
    //        }
    //        else if (player.boundingBox != null && stats.boundingBoxBefore != null)
    //        {
    //            player.boundingBox.setBB(stats.boundingBoxBefore);
    //            GCLog.debug("Changed player BB to " + player.boundingBox.minY);
    //        }
  }
Exemplo n.º 2
0
  @Override
  public void onLivingUpdatePost(EntityPlayerSP player) {
    GCPlayerStatsClient stats = GCPlayerStatsClient.get(player);

    if (player.worldObj.provider instanceof WorldProviderOrbit) {
      ((WorldProviderOrbit) player.worldObj.provider).postVanillaMotion(player);

      if (stats.inFreefall) {
        // No limb swing
        player.limbSwing -= player.limbSwingAmount;
        player.limbSwingAmount = player.prevLimbSwingAmount;
        float adjust = Math.min(Math.abs(player.limbSwing), Math.abs(player.limbSwingAmount) / 3);
        if (player.limbSwing < 0) player.limbSwing += adjust;
        else if (player.limbSwing > 0) player.limbSwing -= adjust;
        player.limbSwingAmount *= 0.9;
      } else {
        if (stats.inFreefallLast && this.downMot2 < -0.01D) {
          stats.landingTicks = 2 - (int) (Math.min(this.downMot2, stats.downMotionLast) * 75);
          if (stats.landingTicks > 6) stats.landingTicks = 6;
        }
      }

      if (stats.landingTicks > 0) stats.landingTicks--;
    } else stats.inFreefall = false;

    boolean ridingThirdPersonEntity =
        player.ridingEntity instanceof ICameraZoomEntity
            && ((ICameraZoomEntity) player.ridingEntity).defaultThirdPerson();

    if (ridingThirdPersonEntity && !stats.lastRidingCameraZoomEntity) {
      FMLClientHandler.instance().getClient().gameSettings.thirdPersonView = 1;
    }

    if (player.ridingEntity != null && player.ridingEntity instanceof ICameraZoomEntity) {
      stats.lastZoomed = true;
      TickHandlerClient.zoom(((ICameraZoomEntity) player.ridingEntity).getCameraZoom());
    } else if (stats.lastZoomed) {
      stats.lastZoomed = false;
      TickHandlerClient.zoom(4.0F);
    }

    stats.lastRidingCameraZoomEntity = ridingThirdPersonEntity;

    if (stats.usingParachute) {
      player.fallDistance = 0.0F;
    }

    PlayerGearData gearData = ModelPlayerGC.getGearData(player);

    stats.usingParachute = false;

    if (gearData != null) {
      stats.usingParachute = gearData.getParachute() != null;
      if (gearData.getMask() >= 0) {
        player.height = 1.9375F;
      } else {
        player.height = 1.8F;
      }
      AxisAlignedBB bounds = player.getEntityBoundingBox();
      player.setEntityBoundingBox(
          new AxisAlignedBB(
              bounds.minX,
              bounds.minY,
              bounds.minZ,
              bounds.maxX,
              bounds.minY + (double) player.height,
              bounds.maxZ));
    }

    if (stats.usingParachute && player.onGround) {
      stats.setParachute(false);
      FMLClientHandler.instance().getClient().gameSettings.thirdPersonView = stats.thirdPersonView;
    }

    if (!stats.lastUsingParachute && stats.usingParachute) {
      FMLClientHandler.instance()
          .getClient()
          .getSoundHandler()
          .playSound(
              new PositionedSoundRecord(
                  new ResourceLocation(GalacticraftCore.TEXTURE_PREFIX + "player.parachute"),
                  0.95F + player.getRNG().nextFloat() * 0.1F,
                  1.0F,
                  (float) player.posX,
                  (float) player.posY,
                  (float) player.posZ));
    }

    stats.lastUsingParachute = stats.usingParachute;
    stats.lastOnGround = player.onGround;
  }