Exemplo n.º 1
0
  public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) {
    World world = target.world;

    if (projectile == Projectiles.Arrow) {
      EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1);
      arrow.b(damage);
      arrow.setCritical(false);
      entityMyPet.makeSound(
          "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F));
      world.addEntity(arrow);
    } else if (projectile == Projectiles.Snowball) {
      MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet);
      double distanceX = target.locX - entityMyPet.locX;
      double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY;
      double distanceZ = target.locZ - entityMyPet.locZ;
      float distance20percent =
          MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F;
      snowball.setDamage(damage);
      snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1);
      entityMyPet.makeSound(
          "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F));
      world.addEntity(snowball);
    } else if (projectile == Projectiles.Egg) {
      MyPetEgg egg = new MyPetEgg(world, entityMyPet);
      double distanceX = target.locX - entityMyPet.locX;
      double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY;
      double distanceZ = target.locZ - entityMyPet.locZ;
      float distance20percent =
          MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F;
      egg.setDamage(damage);
      egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1);
      entityMyPet.makeSound(
          "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F));
      world.addEntity(egg);
    } else if (projectile == Projectiles.LargeFireball) {
      double distanceX = this.target.locX - entityMyPet.locX;
      double distanceY =
          this.target.getBoundingBox().b
              + (double) (this.target.length / 2.0F)
              - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F));
      double distanceZ = this.target.locZ - entityMyPet.locZ;
      MyPetLargeFireball largeFireball =
          new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ);
      largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D);
      largeFireball.setDamage(damage);
      world.addEntity(largeFireball);
      world.makeSound(
          entityMyPet.locX + 0.5D,
          entityMyPet.locY + 0.5D,
          entityMyPet.locZ + 0.5D,
          "mob.ghast.fireball",
          1.0F + entityMyPet.getRandom().nextFloat(),
          entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F);
    } else if (projectile == Projectiles.SmallFireball) {
      double distanceX = this.target.locX - entityMyPet.locX;
      double distanceY =
          this.target.getBoundingBox().b
              + (this.target.length / 2.0F)
              - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F));
      double distanceZ = this.target.locZ - entityMyPet.locZ;
      MyPetSmallFireball smallFireball =
          new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ);
      smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D);
      smallFireball.setDamage(damage);
      world.addEntity(smallFireball);
      world.makeSound(
          entityMyPet.locX + 0.5D,
          entityMyPet.locY + 0.5D,
          entityMyPet.locZ + 0.5D,
          "mob.ghast.fireball",
          1.0F + entityMyPet.getRandom().nextFloat(),
          entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F);
    } else if (projectile == Projectiles.WitherSkull) {
      double distanceX = this.target.locX - entityMyPet.locX;
      double distanceY =
          this.target.getBoundingBox().b
              + (double) (this.target.length / 2.0F)
              - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F));
      double distanceZ = this.target.locZ - entityMyPet.locZ;
      MyPetWitherSkull witherSkull =
          new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ);
      witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D);
      witherSkull.setDamage(damage);
      world.addEntity(witherSkull);
      world.makeSound(
          entityMyPet.locX + 0.5D,
          entityMyPet.locY + 0.5D,
          entityMyPet.locZ + 0.5D,
          "mob.wither.shoot",
          1.0F + entityMyPet.getRandom().nextFloat(),
          entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F);
    }
  }
Exemplo n.º 2
0
  @Override
  public void g(float f, float f1) {
    if (this.passenger == null) {
      this.die();
    }
    if (this.passenger != null && this.passenger instanceof EntityLiving) {
      this.lastYaw = this.yaw = this.passenger.yaw;
      this.pitch = this.passenger.pitch * 0.5F;
      this.setYawPitch(this.yaw, this.pitch);
      this.aK = this.aI = this.yaw;
      f = ((EntityLiving) this.passenger).aZ * 0.5F;
      f1 = ((EntityLiving) this.passenger).ba;
      if (f1 <= 0.0F) {
        f1 *= 0.25F;
      }

      /* java.lang.reflect.Field jump = null;
        try {
            jump = EntityLiving.class.getDeclaredField("aW");
        } catch (NoSuchFieldException e1) {
            e1.printStackTrace();
        } catch (SecurityException e1) {
            e1.printStackTrace();
        }
        jump.setAccessible(true);

      /*  if (jump != null && this.onGround) {
            try {
                if (jump.getBoolean(this.passenger)) {
                    double jumpHeight = 0.5D;
                    this.motY = jumpHeight;
                }
            } catch (IllegalAccessException e) {
                e.printStackTrace();
            }
        }*/
      Field jump = null;
      try {
        jump = EntityLiving.class.getDeclaredField("aY");
      } catch (NoSuchFieldException | SecurityException e1) {
      }
      jump.setAccessible(true);
      if (jump != null && this.passenger != null && this.onGround) {
        try {
          if (jump.getBoolean(this.passenger)) {
            double jumpHeight = 0.5D;
            this.motY = jumpHeight;
          }
        } catch (IllegalAccessException e) {
          e.printStackTrace();
        }
      }

      this.S = 1.0F;
      this.aM = this.bI() * 0.1F;
      if (!this.world.isClientSide) {
        this.k((float) this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue());
        super.g(f, f1);
      }

      this.ay = this.az; // Some extra things
      double d0 = this.locX - this.lastX;
      double d1 = this.locZ - this.lastZ;
      float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
      if (f4 > 1.0F) {
        f4 = 1.0F;
      }

      this.az += (f4 - this.az) * 0.4F;
      this.aA += this.az;
    } else {
      this.S = 0.5F;
      this.aK = 0.02F;
      super.g(f, f1);
    }
  }
Exemplo n.º 3
0
  /**
   * WASD Control.
   *
   * @param sideMot
   * @param forMot
   */
  @Override
  public void g(float sideMot, float forMot) {
    if (!CustomEntities.customEntities.contains(this)) {
      super.g(sideMot, forMot);
      return;
    }
    if (getSize() != 3) setSize(3);
    if (this.passenger != null
        && this.passenger instanceof EntityHuman
        && CustomEntities.customEntities.contains(this)) {
      this.lastYaw = this.yaw = this.passenger.yaw;
      this.pitch = this.passenger.pitch * 0.5F;
      this.setYawPitch(this.yaw, this.pitch); // Update the pitch and yaw
      this.aI = this.aG = this.yaw;
      sideMot = ((EntityLiving) this.passenger).aZ * 0.5F;
      forMot = ((EntityLiving) this.passenger).ba;

      Field jump = null; // Jumping
      try {
        jump = EntityLiving.class.getDeclaredField("aY");
      } catch (NoSuchFieldException | SecurityException e1) {
        e1.printStackTrace();
      }
      jump.setAccessible(true);

      if (jump != null && BlockUtils.isOnGround(this.getBukkitEntity())) {
        try {
          if (jump.getBoolean(this.passenger)) {
            double jumpHeight = 0.3D;
            this.motY = jumpHeight;
          }
        } catch (IllegalAccessException e) {
          e.printStackTrace();
        }
      }

      this.S = 1.0F;
      this.aK = this.yaw;
      if (!this.world.isClientSide) {
        this.k(0.2f);

        if (bM()) {
          if (V()) {
            double d0 = locY;
            float f3 = 0.8F;
            float f4 = 0.02F;
            float f2 = EnchantmentManager.b(this);
            if (f2 > 3.0F) {
              f2 = 3.0F;
            }

            if (f2 > 0.0F) {
              f3 += (0.5460001F - f3) * f2 / 3.0F;
              f4 += (bI() * 1.0F - f4) * f2 / 3.0F;
            }

            a(sideMot, forMot, f4);
            move(motX, motY, motZ);
            motX *= f3;
            motY *= 0.800000011920929D;
            motZ *= f3;
            motY -= 0.02D;
            if ((positionChanged) && (c(motX, motY + 0.6000000238418579D - locY + d0, motZ)))
              motY = 0.300000011920929D;
          } else if (ab()) {
            double d0 = locY;
            a(sideMot, forMot, 0.02F);
            move(motX, motY, motZ);
            motX *= 0.5D;
            motY *= 0.5D;
            motZ *= 0.5D;
            motY -= 0.02D;
            if ((positionChanged) && (c(motX, motY + 0.6000000238418579D - locY + d0, motZ)))
              motY = 0.300000011920929D;
          } else {
            float f5 =
                world
                        .getType(
                            new BlockPosition(
                                MathHelper.floor(locX),
                                MathHelper.floor(getBoundingBox().b) - 1,
                                MathHelper.floor(locZ)))
                        .getBlock()
                        .frictionFactor
                    * 0.91F;

            float f6 = 0.1627714F / (f5 * f5 * f5);
            float f3 = bI() * f6;

            a(sideMot, forMot, f3);
            f5 =
                world
                        .getType(
                            new BlockPosition(
                                MathHelper.floor(locX),
                                MathHelper.floor(getBoundingBox().b) - 1,
                                MathHelper.floor(locZ)))
                        .getBlock()
                        .frictionFactor
                    * 0.91F;

            if (k_()) {
              float f4 = 0.15F;
              motX = MathHelper.a(motX, -f4, f4);
              motZ = MathHelper.a(motZ, -f4, f4);
              fallDistance = 0.0F;
              if (motY < -0.15D) {
                motY = -0.15D;
              }

              if (motY < 0.0D) {
                motY = 0.0D;
              }
            }

            move(motX, motY, motZ);
            if ((positionChanged) && (k_())) {
              motY = 0.2D;
            }

            if ((world.isClientSide)
                && ((!world.isLoaded(new BlockPosition((int) locX, 0, (int) locZ)))
                    || (!world
                        .getChunkAtWorldCoords(new BlockPosition((int) locX, 0, (int) locZ))
                        .o()))) {
              if (locY > 0.0D) motY = -0.1D;
              else motY = 0.0D;
            } else {
              motY += 0D;
            }

            motY *= 0.9800000190734863D;
            motX *= f5;
            motZ *= f5;
          }
        }

        ay = az;
        double d0 = locX - lastX;
        double d1 = locZ - lastZ;

        float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
        if (f2 > 1.0F) {
          f2 = 1.0F;
        }

        az += (f2 - az) * 0.4F;
        aA += az;

        super.g(sideMot, forMot);
      }

      this.ay = this.az;
      double d0 = this.locX - this.lastX;
      double d1 = this.locZ - this.lastZ;
      float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
      if (f4 > 1.0F) {
        f4 = 1.0F;
      }

      this.az += (f4 - this.az) * 0.4F;
      this.aA += this.az;
    } else {
      this.S = 0.5F;
      this.aK = 0.02F;
      super.g(sideMot, forMot);
    }
  }
Exemplo n.º 4
0
  public static void flyingMoveLogic(EntityLiving entity, float f, float f1) {
    if (entity.bM()) {
      if (entity.V()) {
        double d0 = entity.locY;
        float f3 = 0.8F;
        float f4 = 0.02F;
        float f2 = EnchantmentManager.b(entity);
        if (f2 > 3.0F) {
          f2 = 3.0F;
        }

        if (!entity.onGround) {
          f2 *= 0.5F;
        }

        if (f2 > 0.0F) {
          f3 += (0.5460001F - f3) * f2 / 3.0F;
          f4 += (entity.bI() * 1.0F - f4) * f2 / 3.0F;
        }

        entity.a(f, f1, f4);
        entity.move(entity.motX, entity.motY, entity.motZ);
        entity.motX *= f3;
        entity.motY *= 0.800000011920929D;
        entity.motZ *= f3;
        entity.motY -= 0.02D;
        if ((entity.positionChanged)
            && (entity.c(
                entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ)))
          entity.motY = 0.300000011920929D;
      } else if (entity.ab()) {
        double d0 = entity.locY;
        entity.a(f, f1, 0.02F);
        entity.move(entity.motX, entity.motY, entity.motZ);
        entity.motX *= 0.5D;
        entity.motY *= 0.5D;
        entity.motZ *= 0.5D;
        entity.motY -= 0.02D;
        if ((entity.positionChanged)
            && (entity.c(
                entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ)))
          entity.motY = 0.300000011920929D;
      } else {
        float f5 = 0.91F;

        if (entity.onGround) {
          f5 =
              entity
                      .world
                      .getType(
                          new BlockPosition(
                              MathHelper.floor(entity.locX),
                              MathHelper.floor(entity.getBoundingBox().b) - 1,
                              MathHelper.floor(entity.locZ)))
                      .getBlock()
                      .frictionFactor
                  * 0.91F;
        }

        float f6 = 0.1627714F / (f5 * f5 * f5);
        float f3;
        if (entity.onGround) f3 = entity.bI() * f6;
        else {
          f3 = entity.aM;
        }

        entity.a(f, f1, f3);
        f5 = 0.91F;
        if (entity.onGround) {
          f5 =
              entity
                      .world
                      .getType(
                          new BlockPosition(
                              MathHelper.floor(entity.locX),
                              MathHelper.floor(entity.getBoundingBox().b) - 1,
                              MathHelper.floor(entity.locZ)))
                      .getBlock()
                      .frictionFactor
                  * 0.91F;
        }

        if (entity.k_()) {
          float f4 = 0.15F;
          entity.motX = MathHelper.a(entity.motX, -f4, f4);
          entity.motZ = MathHelper.a(entity.motZ, -f4, f4);
          entity.fallDistance = 0.0F;
          if (entity.motY < -0.15D) {
            entity.motY = -0.15D;
          }

          boolean flag = (entity.isSneaking()) && ((entity instanceof EntityHuman));

          if ((flag) && (entity.motY < 0.0D)) {
            entity.motY = 0.0D;
          }
        }

        entity.move(entity.motX, entity.motY, entity.motZ);
        if ((entity.positionChanged) && (entity.k_())) {
          entity.motY = 0.2D;
        }

        if ((entity.world.isClientSide)
            && ((!entity.world.isLoaded(new BlockPosition((int) entity.locX, 0, (int) entity.locZ)))
                || (!entity
                    .world
                    .getChunkAtWorldCoords(
                        new BlockPosition((int) entity.locX, 0, (int) entity.locZ))
                    .o()))) {
          if (entity.locY > 0.0D) entity.motY = -0.1D;
          else entity.motY = 0.0D;
        } else {
          entity.motY -= 0.08D;
        }

        entity.motY *= 0.9800000190734863D;
        entity.motX *= f5;
        entity.motZ *= f5;
      }
    }

    entity.aA = entity.aB;
    double d0 = entity.locX - entity.lastX;
    double d1 = entity.locZ - entity.lastZ;

    float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
    if (f2 > 1.0F) {
      f2 = 1.0F;
    }

    entity.aB += (f2 - entity.aB) * 0.4F;
    entity.aC += entity.aB;
  }