Exemplo n.º 1
0
  @Override
  protected final void writeImpl() {
    writeC(0xf3);
    writeD(_messageId);

    if (_info.isEmpty()) {
      writeD(0x00);
      writeD(_time);
      writeD(_requesterId);
    } else {
      writeD(_info.size());

      // TODO: Verify this i bet its same like SystemMessage
      for (CnfDlgData data : _info) {
        writeD(data.type);

        switch (data.type) {
          case TYPE_TEXT:
            writeS((String) data.value);
            break;
          case TYPE_NUMBER:
          case TYPE_NPC_NAME:
          case TYPE_ITEM_NAME:
            writeD((Integer) data.value);
            break;
          case TYPE_SKILL_NAME:
            writeD((Integer) data.value); // Skill Id
            writeD(_skillLvL); // Skill lvl
            break;
          case TYPE_ZONE_NAME:
            Integer[] array = (Integer[]) data.value;
            writeD(array[0]);
            writeD(array[1]);
            writeD(array[2]);
            break;
        }
      }
      if (_time != 0) {
        writeD(_time);
      }
      if (_requesterId != 0) {
        writeD(_requesterId);
      }
    }
  }
  @Override
  public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player) {
    String htmltext = event;

    // Timer. Spawns Naia Lock
    if (event.equalsIgnoreCase("spawn_lock")) {
      htmltext = null;
      _lock = (L2MonsterInstance) addSpawn(LOCK, 16409, 244438, 11620, -1048, false, 0, false);
      _counter = 90;
    }

    // Timer. Depending of _challengeState despans all spawned spores, or spores, reached assembly
    // point
    else if (event.equalsIgnoreCase("despawn_total")) {
      // Spores is not attacked too long - despawn them all, reinit values
      if (_challengeState == STATE_SPORE_IDLE_TOO_LONG) {
        for (L2Npc spore : _sporeSpawn) {
          if ((spore != null) && !spore.isDead()) {
            spore.deleteMe();
          }
        }
        _sporeSpawn.clear();
        initSporeChallenge();
      }
      // Spores are moving to assembly point. Despawn all reached, check for reached spores count.
      else if ((_challengeState == STATE_SPORE_CHALLENGE_SUCCESSFULL) && (_winIndex >= 0)) {
        // Requirements are met, despawn all spores, spawn Epidos
        if ((_despawnedSporesCount >= 10) || _sporeSpawn.isEmpty()) {
          if (!_sporeSpawn.isEmpty()) {
            for (L2Npc spore : _sporeSpawn) {
              if ((spore != null) && !spore.isDead()) {
                spore.deleteMe();
              }
            }
          }
          _sporeSpawn.clear();
          _despawnedSporesCount = 0;
          int[] coords = SPORES_MERGE_POSITION[_winIndex];
          addSpawn(EPIDOSES[_winIndex], coords[0], coords[1], coords[2], 0, false, 0, false);
          initSporeChallenge();
        }
        // Requirements aren't met, despawn reached spores
        else {
          Iterator<L2Npc> it = _sporeSpawn.iterator();
          while (it.hasNext()) {
            L2Npc spore = it.next();
            if ((spore != null)
                && !spore.isDead()
                && (spore.getX() == spore.getSpawn().getX())
                && (spore.getY() == spore.getSpawn().getY())) {
              spore.deleteMe();
              it.remove();
              _despawnedSporesCount++;
            }
          }

          startQuestTimer("despawn_total", 3000, null, null);
        }
      }
    }

    if (npc == null) {
      return null;
    }

    final int npcId = npc.getId();

    if (event.equalsIgnoreCase("despawn_spore")
        && !npc.isDead()
        && (_challengeState == STATE_SPORE_CHALLENGE_IN_PROGRESS)) {
      htmltext = null;

      _sporeSpawn.remove(npc);
      npc.deleteMe();

      if (npcId == SPORE_BASIC) {
        spawnRandomSpore();
        spawnRandomSpore();
      } else if ((npcId >= SPORE_FIRE) && (npcId <= SPORE_EARTH)) {
        _despawnedSporesCount++;

        if (_despawnedSporesCount < SELF_DESPAWN_LIMIT) {
          spawnOppositeSpore(npcId);
        } else {
          _challengeState = STATE_SPORE_IDLE_TOO_LONG;
          startQuestTimer("despawn_total", 60000, null, null);
        }
      }
    } else if (event.equalsIgnoreCase("18492-05.htm")) {
      if ((_lock == null) || (_lock.getCurrentHp() > (_lock.getMaxHp() / 10))) {
        htmltext = null;
        if (_lock != null) {
          _lock.deleteMe();
          _lock = null;
        }
        cancelQuestTimers("spawn_lock");
        startQuestTimer("spawn_lock", 300000, null, null);
        npc.setTarget(player);
        npc.doCast(SkillData.getInstance().getSkill(5527, 1));
      }
    } else if (event.equalsIgnoreCase("teleport") && (_lock != null)) {
      htmltext = null;
      L2Party party = player.getParty();
      if (party != null) {
        if (Util.checkIfInRange(3000, party.getLeader(), npc, true)) {
          for (L2PcInstance partyMember : party.getMembers()) {
            if (Util.checkIfInRange(2000, partyMember, npc, true)) {
              partyMember.teleToLocation(-47271, 246098, -9120, true);
            }
          }
          _lock.deleteMe();
          _lock = null;
          cancelQuestTimers("spawn_lock");
          startQuestTimer("spawn_lock", 1200000, null, null);
        } else {
          npc.setTarget(player);
          npc.doCast(SkillData.getInstance().getSkill(5527, 1));
        }
      } else {
        player.teleToLocation(-47271, 246098, -9120);
        _lock.deleteMe();
        _lock = null;
        cancelQuestTimers("spawn_lock");
        startQuestTimer("spawn_lock", 1200000, null, null);
      }
    } else if (event.equalsIgnoreCase("go")
        && _activeRooms.containsKey(npcId)
        && !_activeRooms.get(npcId)) {
      htmltext = null;
      L2Party party = player.getParty();

      if (party != null) {
        removeForeigners(npcId, party);
        startRoom(npcId);
        ThreadPoolManager.getInstance().scheduleGeneral(new StopRoomTask(npcId), 300000);
      } else {
        player.sendPacket(SystemMessageId.CAN_OPERATE_MACHINE_WHEN_IN_PARTY);
      }
    }
    return htmltext;
  }
  @Override
  public void onBypassFeedback(L2PcInstance player, String command) {
    if (command.startsWith("Chat")) {
      int val = 0;
      try {
        val = Integer.parseInt(command.substring(5));
      } catch (IndexOutOfBoundsException ioobe) {
      } catch (NumberFormatException nfe) {
      }
      showChatWindow(player, val);
      return;
    } else if (command.startsWith("ExchangeKE")) {
      String filename = null;
      int item;
      int i0 = Rnd.get(100);
      if (i0 < 5) {
        int i1 = Rnd.get(100);
        if (i1 < 5) item = 9931; // Red Talisman of Meditation
        else if (i1 <= 50) item = 9932; // Blue Talisman - Divine Protection
        else if (i1 <= 75) item = 10416; // Blue Talisman - Explosion
        else item = 10417; // Blue Talisman - Magic Explosion
      } else if (i0 <= 15) {
        switch (Rnd.get(5)) {
          case 1: // Red Talisman of Minimum Clarity
            item = 9917;
            break;
          case 2: // Red Talisman of Maximum Clarity
            item = 9918;
            break;
          case 3: // Red Talisman of Mental Regeneration
            item = 9928;
            break;
          case 4: // Blue Talisman of Protection
            item = 9929;
            break;
          default: // Blue Talisman of Invisibility
            item = 9920;
        }
      } else if (i0 <= 30) {
        switch (Rnd.get(8)) {
          case 1: // Blue Talisman of Defense
            item = 9916;
            break;
          case 2: // Blue Talisman of Defense
            item = 9916;
            break;
          case 3: // Blue Talisman of Healing
            item = 9924;
            break;
          case 4: // Red Talisman of Recovery
            item = 9925;
            break;
          case 5: // Blue Talisman of Defense
            item = 9926;
            break;
          case 6: // Blue Talisman of Magic Defense
            item = 9927;
            break;
          case 7: // Red Talisman - Life Force
            item = 10518;
            break;
          default: // Blue Talisman - Greater Healing
            item = 10424;
        }
      } else {
        switch (Rnd.get(46)) {
          case 0: // Blue Talisman of Power
            item = 9914;
            break;
          case 1: // Blue Talisman of Wild Magic
            item = 9915;
            break;
          case 2: // Blue Talisman of Invisibility
            item = 9920;
            break;
          case 3: // Blue Talisman of Invisibility
            item = 9920;
            break;
          case 4: // Blue Talisman - Shield Protection
            item = 9921;
            break;
          case 5: // Black Talisman - Mending
            item = 9922;
            break;
          case 6: // Yellow Talisman of Power
            item = 9933;
            break;
          case 7: // Yellow Talisman of Violent Haste
            item = 9934;
            break;
          case 8: // Yellow Talisman of Arcane Defense
            item = 9935;
            break;
          case 9: // Yellow Talisman of Arcane Power
            item = 9936;
            break;
          case 10: // Yellow Talisman of Arcane Haste
            item = 9937;
            break;
          case 11: // Yellow Talisman of Accuracy
            item = 9938;
            break;
          case 12: // Yellow Talisman of Defense
            item = 9939;
            break;
          case 13: // Yellow Talisman of Alacrity
            item = 9940;
            break;
          case 14: // Yellow Talisman of Speed
            item = 9941;
            break;
          case 15: // Yellow Talisman of Critical Reduction
            item = 9942;
            break;
          case 16: // Yellow Talisman of Critical Damage
            item = 9943;
            break;
          case 17: // Yellow Talisman of Critical Dodging
            item = 9944;
            break;
          case 18: // Yellow Talisman of Evasion
            item = 9945;
            break;
          case 19: // Yellow Talisman of Healing
            item = 9946;
            break;
          case 20: // Yellow Talisman of CP Regeneration
            item = 9947;
            break;
          case 21: // Yellow Talisman of Physical Regeneration
            item = 9948;
            break;
          case 22: // Yellow Talisman of Mental Regeneration
            item = 9949;
            break;
          case 23: // Grey Talisman of Weight Training
            item = 9950;
            break;
          case 24: // White Talisman of Protection
            item = 9965;
            break;
          case 25: // Orange Talisman - Hot Springs CP Potion
            item = 9952;
            break;
          case 26: // Orange Talisman - Elixir of Life
            item = 9953;
            break;
          case 27: // Orange Talisman - Elixir of Mental Strength
            item = 9954;
            break;
          case 28: // Black Talisman - Vocalization
            item = 9955;
            break;
          case 29: // Black Talisman - Arcane Freedom
            item = 9956;
            break;
          case 30: // Black Talisman - Physical Freedom
            item = 9957;
            break;
          case 31: // Black Talisman - Rescue
            item = 9958;
            break;
          case 32: // Black Talisman - Free Speech
            item = 9959;
            break;
          case 33: // White Talisman of Bravery
            item = 9960;
            break;
          case 34: // White Talisman of Motion
            item = 9961;
            break;
          case 35: // White Talisman of Grounding
            item = 9962;
            break;
          case 36: // White Talisman of Attention
            item = 9963;
            break;
          case 37: // White Talisman of Bandages
            item = 9964;
            break;
          case 38: // White Talisman - Storm
            item = 10418;
            break;
          case 39: // White Talisman - Water
            item = 10420;
            break;
          case 40: // White Talisman -  Earth
            item = 10519;
            break;
          case 41: // White Talisman - Light
            item = 10422;
            break;
          case 42: // Blue Talisman - Self-Destruction
            item = 10423;
            break;
          case 43: // White Talisman - Darkness
            item = 10419;
            break;
          default: // White Talisman - Fire
            item = 10421;
        }
      }

      if (player.destroyItemByItemId("ExchangeKE", 9912, 10, this, false)) {
        SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
        msg.addItemName(9912);
        msg.addNumber(10);
        player.sendPacket(msg);

        player.addItem("ExchangeKE", item, 1, player, true);

        filename = "data/html/castlemagician/magician-KE-Exchange.htm";
      } else filename = "data/html/castlemagician/magician-no-KE.htm";

      showChatWindow(player, filename);
      return;
    } else if (command.equals("gotoleader")) {
      if (player.getClan() != null) {
        L2PcInstance clanLeader = player.getClan().getLeader().getPlayerInstance();
        if (clanLeader == null) return;

        if (clanLeader.getFirstEffect(L2EffectType.CLAN_GATE) != null) {
          if (!validateGateCondition(clanLeader, player)) return;

          player.teleToLocation(clanLeader.getX(), clanLeader.getY(), clanLeader.getZ(), false);
          return;
        }
        String filename = "data/html/castlemagician/magician-nogate.htm";
        showChatWindow(player, filename);
      }
      return;
    } else if (command.equals("subskills")) {
      if (player.getClan() != null) {
        if (player.isClanLeader()) {
          AcquireSkillList skilllist = new AcquireSkillList(SkillType.SubClass);
          FastList<L2SkillLearn> list =
              SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan());
          if (list.isEmpty()) {
            player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
            return;
          }
          for (L2SkillLearn skillLearn : list) {
            skilllist.addSkill(
                skillLearn.getSkillId(),
                skillLearn.getSkillLevel(),
                skillLearn.getSkillLevel(),
                skillLearn.getLevelUpSp(),
                0);
          }
          player.sendPacket(skilllist);
        } else {
          String filename = "data/html/castlemagician/magician-nosquad.htm";
          showChatWindow(player, filename);
        }
      }
    } else super.onBypassFeedback(player, command);
  }