/** * Removes an object from the server's list, i.e. it doesn't exist on the client any longer. * * @param lo the object to remove * @param ci the client info */ public void removeObject(LocalObject lo, ClientInfo ci) { LocalObjectList lol = getLocalObjectList(ci); boolean ok = lol.remove(lo); if (ok) { NetLogger.log( "Server: Removed an object (" + lo.getObjectID() + ") of client " + ci.getID() + "! Client's object count is now: " + lol.size()); } else { NetLogger.log("Server: Failed to remove object of client " + ci); } }
/** * Takes the input transmitted by a client and creates or updates the local instances that * represent the objects on the client. * * @param ec the container with the client's objects */ public void setOrUpdate(ExtendedDataContainer ec) { ClientInfo ci = ec.getClientInfo(); LocalObjectList lol = getLocalObjectList(ci); LocalObject lo = new LocalObject(ci.getID(), true); ec.fillLocalObject(lo); boolean found = false; for (Iterator<LocalObject> itty = lol.iterator(); itty.hasNext(); ) { LocalObject lot = itty.next(); if (lot.equals(lo)) { lot.copyFrom(lo); found = true; break; } } if (!found) { lol.add(lo); NetLogger.log( "Server: Added an object of client " + ci.getID() + "! Client's object count is now: " + lol.size()); } }
public void reset() { NetLogger.log("Server: Resetting the server's object state!"); client2LocalObj = new HashMap<ClientInfo, LocalObjectList>(); }