@UnityCallable public static void Init(final String params_str) { Log.v(TAG, "Init(" + params_str + ")"); UnityParams unity_params = UnityParams.parse(params_str, "couldn't parse init params: " + params_str); final String appID; if (unity_params.hasString("appId")) { appID = unity_params.getString("appId"); } else { appID = Utility.getMetadataApplicationId(getUnityActivity()); } FacebookSdk.setApplicationId(appID); FacebookSdk.sdkInitialize( FB.getUnityActivity(), new FacebookSdk.InitializeCallback() { @Override public void onInitialized() { final UnityMessage unityMessage = new UnityMessage("OnInitComplete"); // If we have a cached access token send it back as well AccessToken token = AccessToken.getCurrentAccessToken(); if (token != null) { FBLogin.addLoginParametersToMessage(unityMessage, token, null); } else { unityMessage.put("key_hash", FB.getKeyHash()); } FB.ActivateApp(appID); unityMessage.send(); } }); }
@UnityCallable public static String GetSdkVersion() { return FacebookSdk.getSdkVersion(); }
public static void SetLimitEventUsage(String params_str) { Log.v(TAG, "SetLimitEventUsage(" + params_str + ")"); FacebookSdk.setLimitEventAndDataUsage( getUnityActivity().getApplicationContext(), Boolean.valueOf(params_str)); }