@Override public void vBegin() { m_bg = SpriteFactory.Singleton().CreateSprite(ljy.game.R.drawable.menus); m_bg.SetUV(160, 5, 20, 20); m_uiRoot = new UIWidget(); m_btnBack = new UIButton(ljy.game.R.drawable.menus, 5, 140, 90, 140, 39, 19); m_btnBack.SetPos(12, 12); m_btnBack.SetCallback(this); m_btnBack.SetParent(m_uiRoot); UIManager.Singleton().AddToRoot(m_uiRoot); }
@Override public void vDraw(float elapsed) { m_bg.Draw(0, 0, 320, 480); }