private void renderCommand(Graphics g) { g.setColor(Colour.getColour("WHITE")); g.setFont(Fonts.getFont("STANDARD_ITALIC")); g.drawString("commands", 50, 560); g.setFont(Fonts.getFont("STANDARD")); g.drawString("ATTACK", 50, 605); g.drawString("SKILLS", 50, 650); g.drawString("BERSERK", 50, 695); g.drawString("ITEM", 50, 740); }
private void renderParty(Graphics g) { // TEMP g.setColor(Colour.getColour("BLACK")); g.setFont(Fonts.getFont("STANDARD")); Text.writeShadow(g, "KRATOR", 930, 650); Text.writeShadow(g, "TYDE", 930, 695); Text.writeShadow(g, "?????", 930, 740); Text.writeShadow(g, "134", 1120, 650); Text.writeShadow(g, "102", 1120, 695); Text.writeShadow(g, "???", 1120, 740); Text.writeShadow(g, "64", 1250, 650); Text.writeShadow(g, "128", 1250, 695); Text.writeShadow(g, "???", 1250, 740); // TEMP g.setColor(Colour.getColour("DISPLAY_CHARGE")); g.fillRect(930, 655, 150, 10); g.fillRect(930, 700, 150, 10); g.fillRect(930, 745, 150, 10); g.setColor(Colour.getColour("BLACK")); g.drawRect(930, 655, 150, 10); g.drawRect(930, 700, 150, 10); g.drawRect(930, 745, 150, 10); // TEMP g.setColor(Colour.getColour("DISPLAY_HEALTH")); g.fillRect(1120, 655, 100, 10); g.fillRect(1120, 700, 100, 10); g.fillRect(1120, 745, 100, 10); g.setColor(Colour.getColour("BLACK")); g.drawRect(1120, 655, 100, 10); g.drawRect(1120, 700, 100, 10); g.drawRect(1120, 745, 100, 10); // TEMP g.setColor(Colour.getColour("DISPLAY_ENERGY")); g.fillRect(1250, 655, 100, 10); g.fillRect(1250, 700, 100, 10); g.fillRect(1250, 745, 100, 10); g.setColor(Colour.getColour("BLACK")); g.drawRect(1250, 655, 100, 10); g.drawRect(1250, 700, 100, 10); g.drawRect(1250, 745, 100, 10); }