public void updateRunning(List<TouchEvent> event, float AccelX, float AccelY, float deltaTime) { for (int i = 0; i < event.size(); i++) { if (event.get(i).type == TouchEvent.TOUCH_UP) { if (GameUtil.inBounds( event.get(i), AppConst.ORIGIN_X, AppConst.ORIGIN_Y, AppConst.RUNNING_PAUSE_WIDTH, AppConst.RUNNING_PAUSE_HEIGHT)) { if (Settings.soundEnabled) Assets.click.play(1); state = GameState.PAUSED; } else { if (Settings.soundEnabled) Assets.rotate.play(1); arena.rotate(); } } } // For each more turn it will fired at higher acceleration if (AccelX >= AppConst.ACCELERATIONCONST[leftA]) { arena.moveLeft(); rightA = 0; if (leftA < (AppConst.ACCELERATIONCONST.length - 1)) leftA++; } else if (AccelX <= -AppConst.ACCELERATIONCONST[rightA]) { arena.moveRight(); leftA = 0; if (rightA < (AppConst.ACCELERATIONCONST.length - 1)) rightA++; } if (AccelY > MOVE_DOWN_ACCELERATION_CONST) { if (!arena.shapePlaced) { MOVE_DOWN_ACCELERATION = AccelY; deltaTime += 0.5f; arena.update(deltaTime); } } if (arena.shapePlaced && AccelY < (MOVE_DOWN_ACCELERATION - RESUME_MOVE_DOWN)) { arena.shapePlaced = false; } arena.update(deltaTime); if (arena.gameOver()) { state = GameState.STOPPED; Settings.addScore(arena.score); Settings.save(game.getFileIO()); } }
void commonPresent(Graphics g) { // Filing the lower base for (int i = 0; i <= ((AppConst.FRAMEBUFFER_HEIGHT - (AppConst.ARENA_GRID_HEIGHT * AppConst.BLOCK_HEIGHT)) / FileName.FILING_BLOCK_HOR_HT); i++) { for (int j = 0; j < ((AppConst.ARENA_GRID_WIDTH * AppConst.BLOCK_WIDTH) / FileName.FILING_BLOCK_HOR_WH); j++) { g.drawPixmap( Assets.filing_block_hor, AppConst.ORIGIN_X + (j * FileName.FILING_BLOCK_HOR_WH), AppConst.HORIZONTAL_LINE_Y + (i * FileName.FILING_BLOCK_HOR_HT)); } } for (int i = 0; i < AppConst.FRAMEBUFFER_HEIGHT; i += FileName.FILING_BLOCK_VER_HT) { g.drawPixmap(Assets.filing_block_ver, AppConst.VERTICAL_LINE_X, i); } // Shape in the Next Box int[][] nsCoordinate = arena.getNextShapeCoordinate(); for (int i = 0; i < nsCoordinate.length; i++) { g.drawPixmap( Assets.block, nsCoordinate[i][0], nsCoordinate[i][1], AppConst.ORIGIN_X, AppConst.ORIGIN_Y + arena.nextShape.colour * (AppConst.ATLASING_OFFSET + AppConst.BLOCK_HEIGHT), AppConst.BLOCK_WIDTH, AppConst.BLOCK_HEIGHT); } // Score Update String score = Integer.toString(arena.score); int startX = ScreenConst.SCORE_VALUE_X + ((FileName.TEXT_SCORE_WH / 2) - ((score.length() * AppConst.SMALL_DIGIT_WIDTH) / 2)); for (int i = 0; i < score.length(); i++) { g.drawPixmap( Assets.small_digits, startX + (i * AppConst.SMALL_DIGIT_WIDTH), ScreenConst.SCORE_VALUE_Y, AppConst.ORIGIN_X, ((score.charAt(i) - '0') + 1) * (AppConst.SMALL_DIGIT_HEIGHT + AppConst.SMALL_DIGIT_OFFSET), AppConst.SMALL_DIGIT_WIDTH, AppConst.SMALL_DIGIT_HEIGHT); } // level update String level = Integer.toString(arena.level); int levelStartX = ScreenConst.LEVEL_VALUE_X + ((FileName.TEXT_LEVEL_WH / 2) - ((level.length() * AppConst.SMALL_DIGIT_WIDTH) / 2)); for (int i = 0; i < level.length(); i++) { g.drawPixmap( Assets.small_digits, levelStartX + (i * AppConst.SMALL_DIGIT_WIDTH), ScreenConst.LEVEL_VALUE_Y, AppConst.ORIGIN_X, ((level.charAt(i) - '0') + 1) * (AppConst.SMALL_DIGIT_HEIGHT + AppConst.SMALL_DIGIT_OFFSET), AppConst.SMALL_DIGIT_WIDTH, AppConst.SMALL_DIGIT_HEIGHT); } // Lines update String lines = Integer.toString(arena.lines); int linesStartX = ScreenConst.LINES_VALUE_X + ((FileName.TEXT_LINES_WH / 2) - ((lines.length() * AppConst.SMALL_DIGIT_WIDTH) / 2)); for (int i = 0; i < lines.length(); i++) { g.drawPixmap( Assets.small_digits, linesStartX + (i * AppConst.SMALL_DIGIT_WIDTH), ScreenConst.LINES_VALUE_Y, AppConst.ORIGIN_X, ((lines.charAt(i) - '0') + 1) * (AppConst.SMALL_DIGIT_HEIGHT + AppConst.SMALL_DIGIT_OFFSET), AppConst.SMALL_DIGIT_WIDTH, AppConst.SMALL_DIGIT_HEIGHT); } g.drawPixmap(Assets.text_next, ScreenConst.NEXT_X, ScreenConst.NEXT_Y); g.drawPixmap(Assets.text_level, ScreenConst.LEVEL_X, ScreenConst.LEVEL_Y); g.drawPixmap(Assets.text_score, ScreenConst.SCORE_X, ScreenConst.SCORE_Y); g.drawPixmap(Assets.text_lines, ScreenConst.LINES_X, ScreenConst.LINES_Y); }