public void submit(boolean win) {

    load();

    Record rec = new Record();

    rec.info = Dungeon.resultDescription;
    rec.win = win;
    rec.heroClass = Dungeon.hero.heroClass;
    rec.armorTier = Dungeon.hero.tier();
    rec.herolevel = Dungeon.hero.lvl;
    rec.depth = Dungeon.depth;
    rec.score = score(win);

    String gameFile = Utils.format(DETAILS_FILE, SystemTime.now);
    try {
      Dungeon.saveGame(gameFile);
      rec.gameFile = gameFile;
    } catch (IOException e) {
      rec.gameFile = "";
    }

    records.add(rec);

    Collections.sort(records, scoreComparator);

    lastRecord = records.indexOf(rec);
    int size = records.size();
    while (size > TABLE_SIZE) {

      Record removedGame;
      if (lastRecord == size - 1) {
        removedGame = records.remove(size - 2);
        lastRecord--;
      } else {
        removedGame = records.remove(size - 1);
      }

      if (removedGame.gameFile.length() > 0) {
        Game.instance.deleteFile(removedGame.gameFile);
      }

      size = records.size();
    }

    totalNumber++;
    if (win) {
      wonNumber++;
    }

    Badges.validateGamesPlayed();

    save();
  }
Exemplo n.º 2
0
    public boolean checkOwner(Char owner) {
      if (!owner.isAlive() && owner instanceof Hero) {

        Dungeon.fail(Utils.format(ResultDescriptions.GLYPH, name()));
        GLog.n("%s killed you...", name());

        Badges.validateDeathFromGlyph();
        return true;

      } else {
        return false;
      }
    }
    public StatsTab() {
      super();

      if (Dungeon.challenges > 0) GAP--;

      String heroClass = Dungeon.hero.className();

      IconTitle title = new IconTitle();
      title.icon(HeroSprite.avatar(Dungeon.hero.heroClass, Dungeon.hero.tier()));
      title.label(Utils.format(TXT_TITLE, Dungeon.hero.lvl, heroClass).toUpperCase(Locale.ENGLISH));
      title.color(Window.SHPX_COLOR);
      title.setRect(0, 0, WIDTH, 0);
      add(title);

      float pos = title.bottom();

      if (Dungeon.challenges > 0) {
        RedButton btnCatalogus =
            new RedButton(TXT_CHALLENGES) {
              @Override
              protected void onClick() {
                Game.scene().add(new WndChallenges(Dungeon.challenges, false));
              }
            };
        btnCatalogus.setRect(0, pos, btnCatalogus.reqWidth() + 2, btnCatalogus.reqHeight() + 2);
        add(btnCatalogus);

        pos = btnCatalogus.bottom();
      }

      pos += GAP + GAP;

      pos = statSlot(this, TXT_STR, Integer.toString(Dungeon.hero.STR), pos);
      pos = statSlot(this, TXT_HEALTH, Integer.toString(Dungeon.hero.HT), pos);

      pos += GAP;

      pos = statSlot(this, TXT_DURATION, Integer.toString((int) Statistics.duration), pos);

      pos += GAP;

      pos = statSlot(this, TXT_DEPTH, Integer.toString(Statistics.deepestFloor), pos);
      pos = statSlot(this, TXT_ENEMIES, Integer.toString(Statistics.enemiesSlain), pos);
      pos = statSlot(this, TXT_GOLD, Integer.toString(Statistics.goldCollected), pos);

      pos += GAP;

      pos = statSlot(this, TXT_FOOD, Integer.toString(Statistics.foodEaten), pos);
      pos = statSlot(this, TXT_ALCHEMY, Integer.toString(Statistics.potionsCooked), pos);
      pos = statSlot(this, TXT_ANKHS, Integer.toString(Statistics.ankhsUsed), pos);
    }
    @Override
    protected void layout() {
      bg.x = x;
      bg.y = y;

      slot.setRect(x, y, HEIGHT, HEIGHT);

      name.x = slot.right() + 2;
      name.y = y + (height - name.baseLine()) / 2;

      String str = Utils.capitalize(item.name());
      name.text(str);
      name.measure();
      if (name.width() > width - name.x) {
        do {
          str = str.substring(0, str.length() - 1);
          name.text(str + "...");
          name.measure();
        } while (name.width() > width - name.x);
      }

      super.layout();
    }
Exemplo n.º 5
0
 @Override
 public String toString() {
   return levelKnown ? Utils.format(TXT_TO_STRING, super.toString(), STR) : super.toString();
 }
 @Override
 public String toString() {
   return Utils.format(TXT_FROM_DEPTH, depth);
 }