Exemplo n.º 1
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto)
        && (givenTarget == this)
        && (commands.size() > 0)
        && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    DVector enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          "Knit what? Enter \"knit list\" for a list, \"knit refit <item>\" to resize, \"knit scan\", or \"knit mend <item>\".");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    Vector recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    String startStr = null;
    bundling = false;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      int toggleTop = 2;
      for (int r = 0; r < toggleTop; r++)
        buf.append(CMStrings.padRight("Item", 28) + " Lvl " + CMStrings.padRight("Cloth", 5) + " ");
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        Vector V = (Vector) recipes.elementAt(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.elementAt(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          int wood = CMath.s_int((String) V.elementAt(RCP_WOOD));
          wood = adjustWoodRequired(wood, mob);
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, 28)
                    + " "
                    + CMStrings.padRight("" + level, 3)
                    + " "
                    + CMStrings.padRight("" + wood, 5)
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    }
    if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      building = null;
      mending = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, building, false)) return false;
      mending = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) mending " + building.name() + ".";
      displayText = "You are mending " + building.name();
      verb = "mending " + building.name();
    } else if (str.equalsIgnoreCase("refit")) {
      building = null;
      mending = false;
      refitting = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (building == null) return false;
      if ((building.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_CLOTH) {
        commonTell(mob, "That's not made of cloth.  It can't be refitted.");
        return false;
      }
      if (!(building instanceof Armor)) {
        commonTell(mob, "You don't know how to refit that sort of thing.");
        return false;
      }
      if (building.envStats().height() == 0) {
        commonTell(mob, building.name() + " is already the right size.");
        return false;
      }
      refitting = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) refitting " + building.name() + ".";
      displayText = "You are refitting " + building.name();
      verb = "refitting " + building.name();
    } else {
      building = null;
      mending = false;
      messedUp = false;
      refitting = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
        amount = CMath.s_int((String) commands.lastElement());
        commands.removeElementAt(commands.size() - 1);
      }
      String recipeName = CMParms.combine(commands, 0);
      Vector foundRecipe = null;
      Vector matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        Vector V = (Vector) matches.elementAt(r);
        if (V.size() > 0) {
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          if ((autoGenerate > 0) || (level <= xlevel(mob))) {
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            "You don't know how to knit a '"
                + recipeName
                + "'.  Try \""
                + triggerStrings()[0].toLowerCase()
                + " list\" for a list.");
        return false;
      }
      int woodRequired = CMath.s_int((String) foundRecipe.elementAt(RCP_WOOD));
      woodRequired = adjustWoodRequired(woodRequired, mob);
      if (amount > woodRequired) woodRequired = amount;
      String misctype = (String) foundRecipe.elementAt(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      int[] pm = {RawMaterial.MATERIAL_CLOTH};
      int[][] data =
          fetchFoundResourceData(
              mob, woodRequired, "cloth", pm, 0, null, null, bundling, autoGenerate, enhancedTypes);
      if (data == null) return false;
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                  .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null);
      building = CMClass.getItem((String) foundRecipe.elementAt(RCP_CLASSTYPE));
      if (building == null) {
        commonTell(
            mob, "There's no such thing as a " + foundRecipe.elementAt(RCP_CLASSTYPE) + "!!!");
        return false;
      }
      duration =
          getDuration(
              CMath.s_int((String) foundRecipe.elementAt(RCP_TICKS)),
              mob,
              CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)),
              4);
      String itemName =
          replacePercent(
                  (String) foundRecipe.elementAt(RCP_FINALNAME),
                  RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      building.setName(itemName);
      startStr = "<S-NAME> start(s) knitting " + building.name() + ".";
      displayText = "You are knitting " + building.name();
      verb = "knitting " + building.name();
      playSound = "scissor.wav";
      building.setDisplayText(itemName + " lies here");
      building.setDescription(itemName + ". ");
      if (bundling) building.baseEnvStats().setWeight(woodRequired);
      else building.baseEnvStats().setWeight(woodRequired / 2);
      int hardness = RawMaterial.CODES.HARDNESS(data[0][FOUND_CODE]) - 1;
      building.setBaseValue(CMath.s_int((String) foundRecipe.elementAt(RCP_VALUE)));
      building.setMaterial(data[0][FOUND_CODE]);
      building.baseEnvStats().setLevel(CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)));
      building.setSecretIdentity("This is the work of " + mob.Name() + ".");
      int capacity = CMath.s_int((String) foundRecipe.elementAt(RCP_CAPACITY));
      int canContain = CMath.s_int((String) foundRecipe.elementAt(RCP_CONTAINMASK));
      int armordmg = CMath.s_int((String) foundRecipe.elementAt(RCP_ARMORDMG));
      String spell =
          (foundRecipe.size() > RCP_SPELL)
              ? ((String) foundRecipe.elementAt(RCP_SPELL)).trim()
              : "";
      if (bundling) building.setBaseValue(lostValue);
      addSpells(building, spell);
      if (building instanceof Weapon) {
        ((Weapon) building).setWeaponClassification(Weapon.CLASS_NATURAL);
        setWeaponTypeClass((Weapon) building, misctype);
        building.baseEnvStats().setDamage(armordmg);
        ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) building).setRawLogicalAnd((capacity > 1));
      }
      if (building instanceof Armor) {
        if (capacity > 0) {
          ((Armor) building).setCapacity(capacity + woodRequired);
          ((Armor) building).setContainTypes(canContain);
        }
        ((Armor) building).baseEnvStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) building).baseEnvStats().setArmor(armordmg + (abilityCode() - 1) + hardness);
        setWearLocation(building, misctype, 0);
      }
      if (building instanceof Rideable) {
        setRideBasis((Rideable) building, misctype);
      }
      building.recoverEnvStats();
      building.text();
      building.recoverEnvStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase();
      startStr = "<S-NAME> start(s) " + verb + ".";
      displayText = "You are " + verb;
    }

    if (autoGenerate > 0) {
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, building, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }