@Override
  public Set<PS> getChunks() throws MassiveException {
    // Common Startup
    final PS chunk = PS.valueOf(me.getLocation()).getChunk(true);
    final Set<PS> chunks = new LinkedHashSet<PS>();

    chunks.add(chunk); // The center should come first for pretty messages

    Integer radiusZero = this.getRadiusZero();
    if (radiusZero == null) return null;

    double radiusSquared = radiusZero * radiusZero;

    for (int dx = -radiusZero; dx <= radiusZero; dx++) {
      for (int dz = -radiusZero; dz <= radiusZero; dz++) {
        if (dx * dx + dz * dz > radiusSquared) continue;

        int x = chunk.getChunkX() + dx;
        int z = chunk.getChunkZ() + dz;

        chunks.add(chunk.withChunkX(x).withChunkZ(z));
      }
    }

    return chunks;
  }
Exemplo n.º 2
0
  public static void floodSearch(Set<PS> set, Faction color, int max) {
    // Clean
    if (set == null) throw new NullPointerException("set");
    if (color == null) throw new NullPointerException("color");

    // Expand
    Set<PS> expansion = new LinkedHashSet<PS>();
    for (PS chunk : set) {
      Set<PS> neighbours =
          MUtil.set(
              chunk.withChunkX(chunk.getChunkX() + 1),
              chunk.withChunkX(chunk.getChunkX() - 1),
              chunk.withChunkZ(chunk.getChunkZ() + 1),
              chunk.withChunkZ(chunk.getChunkZ() - 1));

      for (PS neighbour : neighbours) {
        if (set.contains(neighbour)) continue;
        Faction faction = BoardColl.get().getFactionAt(neighbour);
        if (faction == null) continue;
        if (faction != color) continue;
        expansion.add(neighbour);
      }
    }
    set.addAll(expansion);

    // No Expansion?
    if (expansion.isEmpty()) return;

    // Reached Max?
    if (set.size() >= max) return;

    // Recurse
    floodSearch(set, color, max);
  }