Exemplo n.º 1
0
  public static void G_SetMovedir(float[] angles, float[] movedir) {
    if (Math3D.VectorEquals(angles, VEC_UP)) {
      Math3D.VectorCopy(MOVEDIR_UP, movedir);
    } else if (Math3D.VectorEquals(angles, VEC_DOWN)) {
      Math3D.VectorCopy(MOVEDIR_DOWN, movedir);
    } else {
      Math3D.AngleVectors(angles, movedir, null, null);
    }

    Math3D.VectorClear(angles);
  }