@Override public void render(float delta) { super.render(delta); if (game.getGameState() == Game.GameState.END) reaktio.setScreen(new ScoreScreen(reaktio, game, skin)); }
@Override public void render(float delta) { super.render(delta); if (game.getGameState() == Game.GameState.END) reaktio.setScreen(new ScoreScreen(reaktio, game, skin)); }