Exemplo n.º 1
0
  private double calcDiagonalLength() {
    double length = 0.0;
    // Count the amount of zig-zagging curved tracks
    final BlockFace[] toCheck;
    if (this.instruction == BlockFace.SELF) {
      toCheck =
          new BlockFace[] {
            FaceUtil.rotate(this.railDirection, -2), FaceUtil.rotate(this.railDirection, 2)
          };
    } else {
      toCheck = new BlockFace[] {this.instruction};
    }
    for (BlockFace direction : toCheck) {
      double tlength = 0.0;
      // Find out the starting offset
      final BlockFace[] dirs = FaceUtil.getFaces(direction);
      BlockFace[] railDirs = FaceUtil.getFaces(this.railDirection);
      BlockFace railDirection = this.railDirection;

      Block b = this.railsBlock;
      for (int i = 0; i < 20; i++) {
        // Invert the direction
        railDirection = railDirection.getOppositeFace();
        railDirs[0] = railDirs[0].getOppositeFace();
        railDirs[1] = railDirs[1].getOppositeFace();
        // Obtain the new offset
        final BlockFace offset;
        if (LogicUtil.contains(railDirs[0], dirs)) {
          offset = railDirs[0];
        } else {
          offset = railDirs[1];
        }
        // Check if the new block is the expected curve direction
        b = b.getRelative(offset);
        Rails rr = BlockUtil.getRails(b);
        if (rr == null || rr.getDirection() != railDirection) {
          break;
        }
        tlength += MathUtil.HALFROOTOFTWO;
      }

      // Update the length
      if (tlength > length) {
        length = tlength;
      }
    }
    return length;
  }
Exemplo n.º 2
0
  private double calcHorizontalLength() {
    double length = 0.0;
    // Count the amount of horizontal tracks
    final BlockFace[] toCheck;
    if (this.instruction == BlockFace.SELF) {
      toCheck = FaceUtil.getFaces(this.railDirection);
    } else {
      toCheck = new BlockFace[] {this.instruction};
    }
    for (BlockFace face : toCheck) {
      int tlength = 0;
      // Get the type of rail required
      BlockFace checkface = face;
      if (checkface == BlockFace.NORTH) checkface = BlockFace.SOUTH;
      if (checkface == BlockFace.EAST) checkface = BlockFace.WEST;

      Block b = this.railsBlock;
      for (int i = 0; i < 20; i++) {
        // Next until invalid
        b = b.getRelative(face);
        Rails rr = BlockUtil.getRails(b);
        if (rr == null || rr.getDirection() != checkface) {
          break;
        }
        tlength++;
      }
      // Update the length
      if (tlength > length) {
        length = tlength;
      }
    }
    return length;
  }
Exemplo n.º 3
0
  @SuppressWarnings("rawtypes")
  public static MinecartMember getAt(World world, ChunkCoordinates coord, boolean checkmoving) {
    net.minecraft.server.Chunk chunk = WorldUtil.getChunk(world, coord.x >> 4, coord.z >> 4);
    if (chunk != null) {
      MinecartMember mm;
      MinecartMember result = null;
      for (List list : chunk.entitySlices) {
        for (Object e : list) {
          if (e instanceof MinecartMember) {
            mm = (MinecartMember) e;
            if (mm.getBlockX() != coord.x) continue;
            if (mm.getBlockY() != coord.y) continue;
            if (mm.getBlockZ() != coord.z) continue;
            result = mm;
            if (result.isHeadingTo(coord)) return result;
          }
        }
      }
      if (result == null && checkmoving) {
        Block b = world.getWorld().getBlockAt(coord.x, coord.y, coord.z);
        int id = b.getTypeId();

        // get the two connected rails to check
        if (BlockUtil.isRails(id)) {
          BlockFace[] possible = FaceUtil.getFaces(BlockUtil.getRails(b).getDirection());
          MinecartMember mm1 = getAt(Util.getRailsBlock(b.getRelative(possible[0])), false);
          MinecartMember mm2 = getAt(Util.getRailsBlock(b.getRelative(possible[1])), false);
          if (mm1 != null && mm2 != null && mm1.group == mm2.group) {
            Location loc = b.getLocation();
            return mm1.distance(loc) < mm2.distance(loc) ? mm1 : mm2;
          } else if (isHeadingTo(mm1, coord)) {
            return mm1;
          } else if (isHeadingTo(mm2, coord)) {
            return mm2;
          } else {
            return null;
          }
        } else if (Util.isPressurePlate(id)) {
          // check all directions
          MinecartMember mm1 = getAt(Util.getRailsBlock(b.getRelative(BlockFace.NORTH)), false);
          MinecartMember mm2 = getAt(Util.getRailsBlock(b.getRelative(BlockFace.SOUTH)), false);
          MinecartMember mm3 = getAt(Util.getRailsBlock(b.getRelative(BlockFace.EAST)), false);
          MinecartMember mm4 = getAt(Util.getRailsBlock(b.getRelative(BlockFace.WEST)), false);
          if (mm1 != null && mm2 != null && mm1.group == mm2.group) {
            Location loc = b.getLocation();
            return mm1.distance(loc) < mm2.distance(loc) ? mm1 : mm2;
          } else if (mm3 != null && mm4 != null && mm3.group == mm4.group) {
            Location loc = b.getLocation();
            return mm3.distance(loc) < mm4.distance(loc) ? mm3 : mm4;
          } else if (isHeadingTo(mm1, coord)) {
            return mm1;
          } else if (isHeadingTo(mm2, coord)) {
            return mm2;
          } else if (isHeadingTo(mm3, coord)) {
            return mm3;
          } else if (isHeadingTo(mm4, coord)) {
            return mm4;
          } else {
            return null;
          }
        }
      }
      return result;
    }
    return null;
  }
Exemplo n.º 4
0
  public Station(SignActionEvent info) {
    this.delay = ParseUtil.parseTime(info.getLine(2));
    this.nextDirection = Direction.parse(info.getLine(3));
    this.centerCart = info.isCartSign() ? info.getMember() : info.getGroup().middle();
    this.railsBlock = info.getRails();

    // Vertical or horizontal rail logic
    if (info.isVerticalRails()) {
      this.railDirection = BlockFace.DOWN;
      // Up, down or center based on redstone power
      boolean up = info.isPowered(BlockFace.UP);
      boolean down = info.isPowered(BlockFace.DOWN);
      if (up && !down) {
        this.instruction = BlockFace.UP;
      } else if (!up && down) {
        this.instruction = BlockFace.DOWN;
      } else if (info.isPowered()) {
        this.instruction = BlockFace.SELF;
      } else {
        this.instruction = null;
      }
    } else {
      this.railDirection = info.getRailDirection();
      if (FaceUtil.isSubCardinal(this.railDirection) && FaceUtil.isSubCardinal(info.getFacing())) {
        // Sub-cardinal checks: Both directions have two possible powered sides
        BlockFace[] faces = FaceUtil.getFaces(this.railDirection);
        boolean pow1 = info.isPowered(faces[0]) || info.isPowered(faces[1].getOppositeFace());
        boolean pow2 = info.isPowered(faces[1]) || info.isPowered(faces[0].getOppositeFace());
        if (pow1 && !pow2) {
          this.instruction = FaceUtil.combine(faces[0], faces[1].getOppositeFace());
        } else if (!pow1 && pow2) {
          this.instruction = FaceUtil.combine(faces[0].getOppositeFace(), faces[1]);
        } else if (info.isPowered()) {
          this.instruction = BlockFace.SELF;
        } else {
          this.instruction = null;
        }
      } else {
        // Which directions to move, or brake?
        if (this.railDirection == BlockFace.WEST) {
          boolean west = info.isPowered(BlockFace.WEST);
          boolean east = info.isPowered(BlockFace.EAST);
          if (west && !east) {
            this.instruction = BlockFace.WEST;
          } else if (east && !west) {
            this.instruction = BlockFace.EAST;
          } else if (info.isPowered()) {
            this.instruction = BlockFace.SELF;
          } else {
            this.instruction = null;
          }
        } else if (this.railDirection == BlockFace.SOUTH) {
          boolean north = info.isPowered(BlockFace.NORTH);
          boolean south = info.isPowered(BlockFace.SOUTH);
          if (north && !south) {
            this.instruction = BlockFace.NORTH;
          } else if (south && !north) {
            this.instruction = BlockFace.SOUTH;
          } else if (info.isPowered()) {
            this.instruction = BlockFace.SELF;
          } else {
            this.instruction = null;
          }
        } else {
          this.length = 0.0;
          this.instruction = null;
          this.valid = false;
          return;
        }
      }
    }

    // Get initial station length, delay and direction
    double length = ParseUtil.parseDouble(info.getLine(1).substring(7), 0.0);
    if (length == 0.0 && this.instruction != null) {
      // Manually calculate the length
      // Use the amount of straight blocks
      if (info.isVerticalRails()) {
        length = this.calcVerticalLength();
      } else if (FaceUtil.isSubCardinal(this.railDirection)) {
        length = this.calcDiagonalLength();
      } else {
        length = this.calcHorizontalLength();
      }
      if (length == 0.0) {
        length++;
      }
    }
    this.length = length;
    this.valid = true;
  }