@Override
  public void renderTileEntityAt(TileEntity t, double x, double y, double z, float pt) {
    Block blockType = t.getBlockType();

    Tessellator tes = Tessellator.instance;
    tes.setColorOpaque_F(1.0F, 1.0F, 1.0F);

    renderBlocks.blockAccess = t.getWorldObj();

    {
      if (Minecraft.isAmbientOcclusionEnabled()) {
        GL11.glShadeModel(GL11.GL_SMOOTH);
      } else {
        GL11.glShadeModel(GL11.GL_FLAT);
      }
      RenderHelper.disableStandardItemLighting();

      RenderUtils.loadTexture(TextureMap.locationBlocksTexture);

      tes.startDrawingQuads();
      tes.setTranslation(x - t.xCoord, y - t.yCoord, z - t.zCoord);

      renderBlocks.renderBlockAllFaces(blockType, t.xCoord, t.yCoord, t.zCoord);
      tes.setTranslation(0, 0, 0);
      tes.draw();

      RenderHelper.enableStandardItemLighting();
    }
  }
Exemplo n.º 2
0
  @Override
  public void draw(ScaledResolution sr) {
    double width = sr.getScaledWidth_double(), height = sr.getScaledHeight_double();

    AppFreqTransmitter app = AppFreqTransmitter.instance;
    GL11.glPushMatrix();
    {
      GL11.glTranslated(15, 15, 0);

      final float isize = 18;
      final float fsize = 10;
      String str = app.getDisplayName();
      double len = Font.font.strLen(str, fsize);

      drawBox(0, 0, 30 + len, 18);

      ResourceLocation icon = app.getIcon();
      RenderUtils.loadTexture(icon);
      GL11.glColor4d(1, 1, 1, 1);
      HudUtils.rect(2, 0, isize, isize);

      Font.font.draw(str, isize + 6, 4, fsize, 0xffffff);
    }
    GL11.glPopMatrix();

    current.handleDraw(width, height);

    GL11.glColor4d(1, 1, 1, 1);
  }