Exemplo n.º 1
0
  public void render() {
    glPushMatrix();
    {
      RenderUtils.setColor(Color.DARK_GRAY);
      glBegin(GL_QUADS);
      {
        float w = (float) width / (float) 2;
        glVertex3f(-w, 0f, w);
        glVertex3f(-w, 0f, -w);
        glVertex3f(w, 0f, -w);
        glVertex3f(w, 0f, w);
      }
      glEnd();
    }
    glPopMatrix();

    for (Block e : blocks) {
      e.render();
    }
  }