public boolean arrowScroll(int direction) { View currentFocused = findFocus(); if (currentFocused == this) currentFocused = null; boolean handled = false; View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction); if (nextFocused != null && nextFocused != currentFocused) { if (direction == View.FOCUS_LEFT) { handled = nextFocused.requestFocus(); } else if (direction == View.FOCUS_RIGHT) { // If there is nothing to the right, or this is causing us to // jump to the left, then what we really want to do is page right. if (currentFocused != null && nextFocused.getLeft() <= currentFocused.getLeft()) { handled = pageRight(); } else { handled = nextFocused.requestFocus(); } } } else if (direction == FOCUS_LEFT || direction == FOCUS_BACKWARD) { // Trying to move left and nothing there; try to page. handled = pageLeft(); } else if (direction == FOCUS_RIGHT || direction == FOCUS_FORWARD) { // Trying to move right and nothing there; try to page. handled = pageRight(); } if (handled) { playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction)); } return handled; }
public int getDestScrollX(int page) { switch (page) { case 0: case 2: return mViewBehind.getMenuLeft(mContent, page); case 1: return mContent.getLeft(); } return 0; }
/** * Tests scrollability within child views of v given a delta of dx. * * @param v View to test for horizontal scrollability * @param checkV Whether the view v passed should itself be checked for scrollability (true), or * just its children (false). * @param dx Delta scrolled in pixels * @param x X coordinate of the active touch point * @param y Y coordinate of the active touch point * @return true if child views of v can be scrolled by delta of dx. */ protected boolean canScroll(View v, boolean checkV, int dx, int x, int y) { if (v instanceof ViewGroup) { final ViewGroup group = (ViewGroup) v; final int scrollX = v.getScrollX(); final int scrollY = v.getScrollY(); final int count = group.getChildCount(); // Count backwards - let topmost views consume scroll distance first. for (int i = count - 1; i >= 0; i--) { final View child = group.getChildAt(i); if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() && y + scrollY >= child.getTop() && y + scrollY < child.getBottom() && canScroll( child, true, dx, x + scrollX - child.getLeft(), y + scrollY - child.getTop())) { return true; } } } return checkV && ViewCompat.canScrollHorizontally(v, -dx); }
protected float getPercentOpen() { return Math.abs(mScrollX - mContent.getLeft()) / getBehindWidth(); }
public int getContentLeft() { return mContent.getLeft() + mContent.getPaddingLeft(); }