public static void addDebugModifications(Thing h) { h.set("IsImmortal", 1); h.set("IsDebugMode", 1); if ("QuickTester".equals(h.getString("HeroName"))) { h.addThing(Spell.create("Annihilation")); h.addThing(Spell.create("Blaze")); h.addThing(Spell.create("Ultimate Destruction")); Wish.makeWish("skills", 100); } }
/** * Posts an university wish to the server. * * @param universityName - university name * @param name - name * @param email - email address * @param message - message */ public void postWish(String universityName, String name, String email, String message) { // No Connection -> event no Connection, abort if (!isOnline()) { postErrorEvent(ErrorEvent.ErrorType.NO_NETWORK, "No Internet Connection!"); return; } try { // create wish Wish wish = new Wish(); wish.setUniversityName(universityName); wish.setName(name); wish.setEmail(email); wish.setMessage(message); wish.setAppVersion(BuildConfig.VERSION_NAME); // post to server restClient.getRestApi().postWish(wish); // post event EventBus.getDefault().post(new PostWishDoneEvent()); } catch (RetrofitError e) { postRetrofitError(TAG, e); } }
public static Thing createHero(String name, String race, String profession) { Thing h = createBaseHero(race); Game.instance().initialize(h); if ((name == null) || (name.equals(""))) name = "Tester"; setHeroName(h, name); // Debug mode modifications if (Game.isDebug()) { addDebugModifications(h); } // Race Modifications applyRace(h, race); // Professions applyProfession(h, profession); // Bonus items based on skills applyBonusItems(h); // set up HPS and MPS h.set(RPG.ST_HPSMAX, h.getBaseStat(RPG.ST_TG) + RPG.d(6)); h.set(RPG.ST_MPSMAX, h.getBaseStat(RPG.ST_WP) + RPG.d(6)); h.set(RPG.ST_HPS, h.getStat(RPG.ST_HPSMAX)); h.set(RPG.ST_MPS, h.getStat(RPG.ST_MPSMAX)); Being.utiliseItems(h); Wish.makeWish("id", 100); // score starts at zero h.set("Score", 0); // religion ArrayList gods = Gods.getPossibleGods(h); int gl = gods.size(); if (gl > 0) { h.set("Religion", gods.get(RPG.r(gl))); } else { Game.warn("No religion available for " + race + " " + profession); } createHeroHistory(h); // performance improvement with flattened properties h.flattenProperties(); return h; }
public void gameOver() { Wish.makeWish("identification", 100); Game.message(""); Thing h = Game.hero(); String outcome = getDeathString(h); String story = null; getScreen().getMappanel().repaint(); String hresult = "No high score available in debug mode"; int sc = h.getStat("Score"); String score = Integer.toString(sc); String level = Integer.toString(h.getLevel()); String seed = Integer.toString(h.getStat("Seed")); String name = h.getString("HeroName"); String profession = h.getString("Profession"); String race = h.getString("Race"); try { String urldeath = URLEncoder.encode(outcome, fileEncoding); String urlname = URLEncoder.encode(name, fileEncoding); String check = Integer.toString((sc + name.length() * profession.length() * race.length()) ^ 12345678); String st = "&name=" + urlname + "&race=" + race + "&profession=" + profession + "&level=" + level + "&score=" + score + "&check=" + check + "&version=" + Game.VERSION + "&seed=" + seed + "&death=" + urldeath; String url = "http://tyrant.sourceforge.net/logscore.php?client=tyrant" + st; Game.warn((Game.isDebug() ? "NOT " : "") + "Sending data:"); Game.warn(st); if (!Game.isDebug()) { URL u = new URL(url); InputStream s = u.openStream(); String returnstring = ""; int b = s.read(); while (b >= 0) { returnstring = returnstring + (char) b; b = s.read(); } int ok = returnstring.indexOf("OK:"); if (ok >= 0) { hresult = "High score logged.\n"; hresult += "You are in position " + returnstring.substring(ok + 3).trim(); } else { hresult = "Failed to log high score"; Game.warn(returnstring); } } } catch (Exception e) { Game.warn(e.getMessage()); hresult = "High score feature not available"; } if ((!h.isDead())) { story = "You have defeated The Tyrant!\n" + "\n" + "Having saved the world from such malevolent evil, you are crowned as the new Emperor of Daedor, greatly beloved by all the people of the Earth.\n" + "\n" + "You rule an Empire of peace and prosperity, and enjoy a long and happy life.\n" + "\n" + "Hurrah for Emperor " + h.getString("HeroName") + "!!\n"; if (Game.isDebug()) { story = "You have defeated The Tyrant in Debug Mode.\n" + "\n" + "Now go and do it the hard way....\n"; } } else { story = "\n" + "It's all over...... " + outcome + "\n" + "\n" + "You have failed in your adventures and died a hideous death.\n" + "\n" + "You reached level " + level + "\n" + "Your score is " + score + "\n" + "\n" + hresult + "\n"; } Game.message("GAME OVER - " + outcome); Game.message("Would you like to see your final posessions? (y/n)"); char c = Game.getOption("yn"); if (c == 'y') { Game.selectItem("Your final posessions:", h); } // display the final story Game.scrollTextScreen(story); // display the final story String killData = Hero.reportKillData(); Game.scrollTextScreen(killData); Game.over = true; Lib.clear(); // recreate lib in background Game.asynchronousCreateLib(); }