/** * Set color of the threshold. * * @param thresholdName the threshold name which should be one of {@link Threshold} * @param color the RGB color to set */ public void setThresholdColor(Threshold thresholdName, RGB color) { switch (thresholdName) { case HIHI: hihi.setColor(color); break; case HI: hi.setColor(color); break; case LO: lo.setColor(color); break; case LOLO: lolo.setColor(color); default: break; } }
/** * Set visibility of the threshold. * * @param thresholdName the threshold name which should be one of {@link Threshold} * @param visible true if this threshold should be visible */ public void setThresholdVisibility(Threshold thresholdName, boolean visible) { switch (thresholdName) { case HIHI: hihi.visible = visible; break; case HI: hi.visible = visible; break; case LO: lo.visible = visible; break; case LOLO: lolo.visible = visible; default: break; } setDirty(true); }
/** * Set value of the threshold. * * @param thresholdName the threshold name which should be one of {@link Threshold} * @param value the value to set */ public void setThresholdValue(Threshold thresholdName, double value) { switch (thresholdName) { case HIHI: hihi.value = value; break; case HI: hi.value = value; break; case LO: lo.value = value; break; case LOLO: lolo.value = value; default: break; } setDirty(true); }
/** update the the position for each threshold, and other parameters related to the positions. */ private void updateThresholdPosition() { if (dirty) { // get normal value double lowLimit; double upLimit; if (lo.visible) lowLimit = lo.value; else if (lolo.visible) lowLimit = lolo.value; else lowLimit = scale.getRange().getLower(); if (hi.visible) upLimit = hi.value; else if (hihi.visible) upLimit = hihi.value; else upLimit = scale.getRange().getUpper(); // update normal normal.value = (lowLimit + upLimit) / 2; normal.absolutePosition = (int) scale.getCoercedValuePosition(normal.value, false); normal.relativePosition = (int) scale.getCoercedValuePosition(normal.value, true); normal.rightPoint = new PolarPoint( bounds.width / 2, (normal.absolutePosition - OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); normal.leftPoint = new PolarPoint( bounds.width / 2, (normal.absolutePosition + OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); // update min, max if (scale.getRange().isMinBigger()) { min.value = scale.getRange().getUpper(); max.value = scale.getRange().getLower(); } else { min.value = scale.getRange().getLower(); max.value = scale.getRange().getUpper(); } min.absolutePosition = (int) scale.getCoercedValuePosition(min.value, false); min.relativePosition = (int) scale.getCoercedValuePosition(min.value, true); max.absolutePosition = (int) scale.getCoercedValuePosition(max.value, false); max.relativePosition = (int) scale.getCoercedValuePosition(max.value, true); // update lolo, lo, hi, hihi if (lolo.visible) { lolo.absolutePosition = (int) scale.getCoercedValuePosition(lolo.value, false); lolo.relativePosition = (int) scale.getCoercedValuePosition(lolo.value, true); lolo.rightPoint = new PolarPoint( bounds.width / 2, (lolo.absolutePosition - OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); lolo.leftPoint = new PolarPoint( bounds.width / 2, (lolo.absolutePosition + OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); } if (lo.visible) { lo.absolutePosition = (int) scale.getCoercedValuePosition(lo.value, false); lo.relativePosition = (int) scale.getCoercedValuePosition(lo.value, true); lo.rightPoint = new PolarPoint(bounds.width / 2, (lo.absolutePosition - OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); lo.leftPoint = new PolarPoint(bounds.width / 2, (lo.absolutePosition + OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); } if (hi.visible) { hi.absolutePosition = (int) scale.getCoercedValuePosition(hi.value, false); hi.relativePosition = (int) scale.getCoercedValuePosition(hi.value, true); hi.rightPoint = new PolarPoint(bounds.width / 2, (hi.absolutePosition - OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); hi.leftPoint = new PolarPoint(bounds.width / 2, (hi.absolutePosition + OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); } if (hihi.visible) { hihi.absolutePosition = (int) scale.getCoercedValuePosition(hihi.value, false); hihi.relativePosition = (int) scale.getCoercedValuePosition(hihi.value, true); hihi.rightPoint = new PolarPoint( bounds.width / 2, (hihi.absolutePosition - OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); hihi.leftPoint = new PolarPoint( bounds.width / 2, (hihi.absolutePosition + OVERLAP_DEGREE) * Math.PI / 180) .toAbsolutePoint(bounds); } setDirty(false); } }