static void handleConnectOrDisconnectFromClient(NBTTagCompound nbt, EntityPlayer player) { SGBaseTE te = SGBaseTE.at(player.worldObj, nbt); String address = nbt.getString("address"); te.connectOrDisconnect(address, player); }
public static void sendConnectOrDisconnectToServer(SGBaseTE te, String address) { NBTTagCompound nbt = te.nbtWithCoords(); nbt.setString("address", address); network.sendToServer(PacketType.ConnectOrDisconnect, nbt); }