Exemplo n.º 1
0
  public void showPauseMenu() {

    String[] pausedMenuLabels = new String[7];
    Integer[] pausedMenuIcons = new Integer[7];

    pausedMenuLabels[0] = "GamePlay";
    pausedMenuIcons[0] = game.getGameplayManager().getCurrentIconID();

    pausedMenuLabels[1] = "Themes";
    pausedMenuIcons[1] = game.getThemeManager().getCurrentThemeIconID();

    if (randomBotPurchased) {
      pausedMenuLabels[2] = "Picture For RandomBot";
    } else {
      pausedMenuLabels[2] = "Purchase RandomBot";
    }
    pausedMenuIcons[2] = R.drawable.ic_action_action_android;

    if (game.isMute()) {
      pausedMenuLabels[3] = "Sound: Off";
      pausedMenuIcons[3] = R.drawable.ic_action_av_volume_off;
    } else {
      pausedMenuLabels[3] = "Sound: On";
      pausedMenuIcons[3] = R.drawable.ic_action_av_volume_up;
    }

    if (game.isBlackBackground()) {
      pausedMenuLabels[4] = "Background: Black";
      pausedMenuIcons[4] = R.drawable.ic_action_action_favorite;
    } else {
      pausedMenuLabels[4] = "Background: Clear";
      pausedMenuIcons[4] = R.drawable.ic_action_action_favorite_outline;
    }

    pausedMenuLabels[5] = "High Scores";
    pausedMenuIcons[5] = R.drawable.ic_action_action_grade;

    pausedMenuLabels[6] = "Credits";
    pausedMenuIcons[6] = R.drawable.ic_action_image_palette;

    ListAdapter adapter =
        new ArrayAdapterWithIcons(
            this, android.R.layout.select_dialog_item, pausedMenuLabels, pausedMenuIcons);

    AlertDialog.Builder builder = getDialog(this);
    builder.setTitle("Pause Menu");
    builder.setPositiveButton(
        "Start New Game",
        new DialogInterface.OnClickListener() {
          @Override
          public void onClick(DialogInterface dialog, int item) {
            Log.d(LOGGER, "Restart Button Clicked: Starting a new game");
            game.startNewGame(true);
          }
        });
    builder.setNegativeButton(
        "Continue Game",
        new DialogInterface.OnClickListener() {
          @Override
          public void onClick(DialogInterface dialog, int item) {
            Log.d(LOGGER, "Continue Button Clicked: Continuing with current game");
            game.resume();
          }
        });
    builder.setSingleChoiceItems(
        adapter,
        -1,
        new DialogInterface.OnClickListener() {
          @Override
          public void onClick(DialogInterface dialog, int item) {
            if (item == 0) {
              showGameplayMenu();
            } else if (item == 1) {
              showThemeMenu();
            } else if (item == 2) {
              if (randomBotPurchased) {
                showRandomBotMenu();
              } else {
                showRandomBotPurchaseMenu();
              }
            } else if (item == 3) {
              game.swapMute();
              dialog.dismiss();
              game.resume();
            } else if (item == 4) {
              game.swapBlackBackground();
              dialog.dismiss();
              game.resume();
            } else if (item == 5) {
              showHighScoreMenu();
            } else if (item == 6) {
              showCreditScreen();
              dialog.dismiss();
            }
            Log.d(LOGGER, "MenuClick Detected!, item# " + item);
          }
        });
    builder.setOnCancelListener(
        new DialogInterface.OnCancelListener() {

          @Override
          public void onCancel(DialogInterface dialog) {
            dialog.dismiss();
            game.resume();
          }
        });
    builder.show();
  }