Exemplo n.º 1
0
 public IModel getMissingModel() {
   if (missingModel == null) {
     try {
       missingModel =
           getModel(
               new ResourceLocation(
                   MODEL_MISSING.getResourceDomain(), MODEL_MISSING.getResourcePath()));
     } catch (IOException e) {
       // If this ever happens things are bad. Should never NOT be able to load the missing model.
       Throwables.propagate(e);
     }
   }
   return missingModel;
 }
Exemplo n.º 2
0
 @Override
 public IRegistry<ModelResourceLocation, IBakedModel> setupModelRegistry() {
   isLoading = true;
   loadBlocks();
   loadItems();
   try {
     missingModel =
         getModel(
             new ResourceLocation(
                 MODEL_MISSING.getResourceDomain(), MODEL_MISSING.getResourcePath()));
   } catch (IOException e) {
     // If this ever happens things are bad. Should never NOT be able to load the missing model.
     Throwables.propagate(e);
   }
   stateModels.put(MODEL_MISSING, missingModel);
   textures.remove(TextureMap.LOCATION_MISSING_TEXTURE);
   textures.addAll(LOCATIONS_BUILTIN_TEXTURES);
   textureMap.loadSprites(
       resourceManager,
       new IIconCreator() {
         public void registerSprites(TextureMap map) {
           for (ResourceLocation t : textures) {
             map.registerSprite(t);
           }
         }
       });
   Function<ResourceLocation, TextureAtlasSprite> textureGetter =
       new Function<ResourceLocation, TextureAtlasSprite>() {
         public TextureAtlasSprite apply(ResourceLocation location) {
           return Minecraft.getMinecraft()
               .getTextureMapBlocks()
               .getAtlasSprite(location.toString());
         }
       };
   IFlexibleBakedModel missingBaked =
       missingModel.bake(missingModel.getDefaultState(), DefaultVertexFormats.ITEM, textureGetter);
   for (Entry<ModelResourceLocation, IModel> e : stateModels.entrySet()) {
     if (e.getValue() == getMissingModel()) {
       bakedRegistry.putObject(e.getKey(), missingBaked);
     } else {
       bakedRegistry.putObject(
           e.getKey(),
           e.getValue()
               .bake(e.getValue().getDefaultState(), DefaultVertexFormats.ITEM, textureGetter));
     }
   }
   return bakedRegistry;
 }