@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } return; } final Vector grantable = new Vector(); final int level = mob.charStats().getClassLevel(this); int numChants = 2; for (final Enumeration<Ability> a = CMClass.abilities(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) == level) && ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) <= 25) && (!CMLib.ableMapper().getSecretSkill(ID(), true, A.ID())) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID())) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT))) { if (!grantable.contains(A.ID())) grantable.addElement(A.ID()); } } for (int a = 0; a < mob.numAbilities(); a++) { final Ability A = mob.fetchAbility(a); if (grantable.contains(A.ID())) { grantable.remove(A.ID()); numChants--; } } for (int i = 0; i < numChants; i++) { if (grantable.size() == 0) break; final String AID = (String) grantable.elementAt(CMLib.dice().roll(1, grantable.size(), -1)); if (AID != null) { grantable.removeElement(AID); giveMobAbility( mob, CMClass.getAbility(AID), CMLib.ableMapper().getDefaultProficiency(ID(), true, AID), CMLib.ableMapper().getDefaultParm(ID(), true, AID), isBorrowedClass); } } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!(affected instanceof MOB)) return super.tick(ticking, tickID); final MOB mob = (MOB) affected; if (tickID != Tickable.TICKID_MOB) return true; if (!proficiencyCheck(null, 0, false)) return true; if ((!mob.isInCombat()) && (CMLib.flags().isSleeping(mob))) { roundsHibernating++; final double man = ((mob.charStats().getStat(CharStats.STAT_INTELLIGENCE) + mob.charStats().getStat(CharStats.STAT_WISDOM))); mob.curState() .adjMana( (int) Math.round( (man * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), mob.maxState()); mob.curState().setHunger(oldState.getHunger()); mob.curState().setThirst(oldState.getThirst()); final double move = mob.charStats().getStat(CharStats.STAT_STRENGTH); mob.curState() .adjMovement( (int) Math.round( (move * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), mob.maxState()); if (!CMLib.flags().isGolem(mob)) { final double hp = mob.charStats().getStat(CharStats.STAT_CONSTITUTION); if (!CMLib.combat() .postHealing( mob, mob, this, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, (int) Math.round( (hp * .1) + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker()))) / 2.0)), null)) unInvoke(); } } else { unInvoke(); return false; } return super.tick(ticking, tickID); }
@Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected, affectableStats); if (affected instanceof MOB) { if (CMLib.flags().isStanding((MOB) affected)) { final MOB mob = (MOB) affected; final int attArmor = (((int) Math.round(CMath.div(mob.charStats().getStat(CharStats.STAT_DEXTERITY), 9.0))) + 1) * (mob.charStats().getClassLevel(this) - 1); affectableStats.setArmor(affectableStats.armor() - attArmor); } } }
public void reloadCharClasses(CharClass oldC) { for (Enumeration e = CMLib.map().rooms(); e.hasMoreElements(); ) { Room room = (Room) e.nextElement(); for (int i = 0; i < room.numInhabitants(); i++) { MOB M = room.fetchInhabitant(i); if (M == null) continue; for (int c = 0; c < M.baseCharStats().numClasses(); c++) if (M.baseCharStats().getMyClass(c) == oldC) { M.baseCharStats().setMyClasses(M.baseCharStats().getMyClassesStr()); break; } for (int c = 0; c < M.charStats().numClasses(); c++) if (M.charStats().getMyClass(c) == oldC) { M.charStats().setMyClasses(M.charStats().getMyClassesStr()); break; } } for (e = CMLib.players().players(); e.hasMoreElements(); ) { MOB M = (MOB) e.nextElement(); for (int c = 0; c < M.baseCharStats().numClasses(); c++) if (M.baseCharStats().getMyClass(c) == oldC) { M.baseCharStats().setMyClasses(M.baseCharStats().getMyClassesStr()); break; } for (int c = 0; c < M.charStats().numClasses(); c++) if (M.charStats().getMyClass(c) == oldC) { M.charStats().setMyClasses(M.charStats().getMyClassesStr()); break; } } } }
@Override public void spring(MOB M) { if ((!sprung) && (CMLib.dice().rollPercentage() + (2 * getXLEVELLevel(invoker())) > M.charStats().getSave(CharStats.STAT_SAVE_TRAPS))) CMLib.combat().postDeath(invoker(), M, null); }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if ((affected instanceof MOB) && (((MOB) affected).location() != null)) { MOB mob = (MOB) affected; Room room = mob.location(); int classLevel = mob.charStats().getClassLevel(this); if ((CMLib.flags().isHidden(mob)) && (classLevel >= 30) && ((room.domainType() & Room.INDOORS) == 0) && (room.domainType() != Room.DOMAIN_OUTDOORS_CITY)) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_NOT_SEEN); if (classLevel >= 5) { if (CMLib.flags().isInDark(room)) affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() - ((classLevel / 5) + 1)); else if ((room.domainType() & Room.INDOORS) == 0) switch (room.getArea().getClimateObj().weatherType(room)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_CLOUDY: case Climate.WEATHER_DUSTSTORM: case Climate.WEATHER_HAIL: case Climate.WEATHER_RAIN: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_THUNDERSTORM: break; default: affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() + ((classLevel / 5) + 1)); break; } } } }
public void affectCharState(MOB affected, CharState affectableState) { super.affectCharState(affected, affectableState); if (affected.location() != null) { Room room = affected.location(); if (affected.charStats().getClassLevel(this) >= 5) { if (CMLib.flags().isInDark(room)) { affectableState.setMana(affectableState.getMana() - (affectableState.getMana() / 4)); affectableState.setMovement( affectableState.getMovement() - (affectableState.getMovement() / 4)); } else if ((room.domainType() & Room.INDOORS) == 0) switch (room.getArea().getClimateObj().weatherType(room)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_CLOUDY: case Climate.WEATHER_DUSTSTORM: case Climate.WEATHER_HAIL: case Climate.WEATHER_RAIN: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_THUNDERSTORM: break; default: affectableState.setMana(affectableState.getMana() + (affectableState.getMana() / 4)); affectableState.setMovement( affectableState.getMovement() + (affectableState.getMovement() / 4)); break; } } } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return false; final MOB mob = (MOB) affected; if (mob.location().numInhabitants() == 1) return true; final Vector choices = new Vector(); for (final Enumeration<Ability> a = mob.effects(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((A != null) && (A.canBeUninvoked()) && (!A.ID().equals(ID())) && (A.abstractQuality() == Ability.QUALITY_MALICIOUS) && (((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PRAYER)) && (!A.isAutoInvoked())) choices.addElement(A); } if (choices.size() == 0) return true; final MOB target = mob.location().fetchRandomInhabitant(); final Ability thisOne = (Ability) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); if ((target == null) || (thisOne == null) || (target.fetchEffect(ID()) != null)) return true; if (CMLib.dice().rollPercentage() > (target.charStats().getSave(CharStats.STAT_SAVE_DISEASE))) { ((Ability) this.copyOf()).invoke(target, target, true, 0); if (target.fetchEffect(ID()) != null) ((Ability) thisOne.copyOf()).invoke(target, target, true, 0); } else spreadImmunity(target); return true; }
public static void doAnimalFollowerLevelingCheck(CharClass C, Environmental host, CMMsg msg) { if ((msg.sourceMessage() == null) && (msg.sourceMinor() == CMMsg.TYP_LEVEL) && (msg.source().isMonster())) { final MOB druidM = msg.source().amUltimatelyFollowing(); if ((druidM != null) && (!druidM.isMonster()) && (druidM.charStats().getCurrentClass().ID().equals(C.ID())) && (CMLib.flags().isAnimalIntelligence(msg.source()) || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Vegetation") || msg.source() .charStats() .getMyRace() .racialCategory() .equalsIgnoreCase("Stone Golem"))) { final int xp = msg.source().phyStats().level() * 5; if (xp > 0) { druidM.tell( CMLib.lang().L("Your stewardship has benefitted @x1.", msg.source().name(druidM))); CMLib.leveler().postExperience(druidM, null, null, xp, false); } } } }
public void swapRaces(Race newR, Race oldR) { for (Enumeration e = CMLib.map().rooms(); e.hasMoreElements(); ) { Room room = (Room) e.nextElement(); for (int i = 0; i < room.numInhabitants(); i++) { MOB M = room.fetchInhabitant(i); if (M == null) continue; if (M.baseCharStats().getMyRace() == oldR) M.baseCharStats().setMyRace(newR); if (M.charStats().getMyRace() == oldR) M.charStats().setMyRace(newR); } for (e = CMLib.players().players(); e.hasMoreElements(); ) { MOB M = (MOB) e.nextElement(); if (M.baseCharStats().getMyRace() == oldR) M.baseCharStats().setMyRace(newR); if (M.charStats().getMyRace() == oldR) M.charStats().setMyRace(newR); } } }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = null; Ability reAffect = null; if (mob.isInCombat()) { if (mob.rangeToTarget() > 0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim = mob.getVictim(); reAffect = victim.fetchEffect("Undead_WeakEnergyDrain"); if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain"); if (reAffect != null) target = victim; } if (target == null) target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!")); if (reAffect != null) { if (reAffect instanceof Undead_EnergyDrain) ((Undead_EnergyDrain) reAffect).levelsDown++; ((StdAbility) reAffect) .setTickDownRemaining( ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level()); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction = 1; if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction = -1; success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } } else return maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; }
@Override public void level(MOB mob, List<String> newAbilityIDs) { super.level(mob, newAbilityIDs); if (CMSecurity.isDisabled(CMSecurity.DisFlag.LEVELS)) return; final int attArmor = (((int) Math.round(CMath.div(mob.charStats().getStat(CharStats.STAT_DEXTERITY), 9.0))) + 1); mob.tell(L("^NYour grace grants you a defensive bonus of ^H@x1^?.^N", "" + attArmor)); }
public boolean okMessage(Environmental myHost, CMMsg msg) { if (!(myHost instanceof MOB)) return super.okMessage(myHost, msg); MOB myChar = (MOB) myHost; if ((msg.tool() == null) || (!(msg.tool() instanceof Ability))) return super.okMessage(myChar, msg); if (msg.amISource(myChar) && (myChar.isMine(msg.tool()))) { if ((msg.sourceMinor() == CMMsg.TYP_CAST_SPELL) && (!CMLib.ableMapper().getDefaultGain(ID(), true, msg.tool().ID()))) { if (CMLib.dice().rollPercentage() > (myChar.charStats().getStat(CharStats.STAT_INTELLIGENCE) * ((myChar.charStats().getCurrentClass().ID().equals(ID())) ? 1 : 2))) { myChar.location().show(myChar, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> fizzle(s) a spell."); return false; } } } return super.okMessage(myChar, msg); }
public void confirmWearability(MOB mob) { if (mob == null) return; Race R = mob.charStats().getMyRace(); DVector reWearSet = new DVector(2); Item item = null; for (int i = 0; i < mob.inventorySize(); i++) { item = mob.fetchInventory(i); if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) { Long oldCode = Long.valueOf(item.rawWornCode()); item.unWear(); if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode); else { short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0; int d = 0; for (; d < reWearSet.size(); d++) if (reWearSet.elementAt(d, 1) instanceof Armor) { if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break; } else if (0 > layer) break; if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode); else reWearSet.insertElementAt(d, item, oldCode); } } } for (int r = 0; r < reWearSet.size(); r++) { item = (Item) reWearSet.elementAt(r, 1); long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue(); int msgCode = CMMsg.MSG_WEAR; if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD; else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD; CMMsg msg = CMClass.getMsg( mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null); if ((R.okMessage(mob, msg)) && (item.okMessage(item, msg)) && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0) && (item.canWear(mob, oldCode))) item.wearAt(oldCode); } // why wasn't that here before? mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (!mob.isInCombat()) { mob.tell(L("You must be in combat to do this!")); return false; } final MOB victim = super.getTarget(mob, commands, givenTarget); if (victim == null) return false; if (((victim == mob.getVictim()) && (mob.rangeToTarget() > 0)) || ((victim.getVictim() == mob) && (victim.rangeToTarget() > 0))) { mob.tell(L("You are too far away to disarm!")); return false; } if (mob.fetchWieldedItem() == null) { mob.tell(L("You need a weapon to disarm someone!")); return false; } Item hisWeapon = victim.fetchWieldedItem(); if (hisWeapon == null) hisWeapon = victim.fetchHeldItem(); if ((hisWeapon == null) || (!(hisWeapon instanceof Weapon)) || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) { mob.tell(L("@x1 is not wielding a weapon!", victim.charStats().HeShe())); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = victim.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 5; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, victim); final boolean success = proficiencyCheck(mob, -levelDiff, auto) && (hit); if ((success) && ((hisWeapon.fitsOn(Wearable.WORN_WIELD)) || hisWeapon.fitsOn(Wearable.WORN_WIELD | Wearable.WORN_HELD))) { if (mob.location().show(mob, victim, this, CMMsg.MSG_NOISYMOVEMENT, null)) { final CMMsg msg = CMClass.getMsg(victim, hisWeapon, null, CMMsg.MSG_DROP, null); if (mob.location().okMessage(mob, msg)) { mob.location().send(victim, msg); mob.location() .show( mob, victim, CMMsg.MSG_NOISYMOVEMENT, auto ? L("<T-NAME> is disarmed!") : L("<S-NAME> disarm(s) <T-NAMESELF>!")); } } } else maliciousFizzle(mob, victim, L("<S-NAME> attempt(s) to disarm <T-NAMESELF> and fail(s)!")); return success; }
public int classDurationModifier(MOB myChar, Ability skill, int duration) { if (myChar == null) return duration; if (((skill.classificationCode() & Ability.ALL_DOMAINS) == Ability.DOMAIN_CRAFTINGSKILL) && (myChar.charStats().getCurrentClass().ID().equals(ID())) && (!skill.ID().equals("FoodPrep")) && (!skill.ID().equals("Cooking")) && (!skill.ID().equals("Herbalism")) && (!skill.ID().equals("Weaving")) && (!skill.ID().equals("Masonry"))) return duration * 2; return duration; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((!target.charStats().getMyRace().racialCategory().equals("Earth Elemental")) && (!target.charStats().getMyRace().racialCategory().equals("Stone Golem")) && (!target.charStats().getMyRace().racialCategory().equals("Metal Golem"))) { mob.tell(L("@x1 is not an stone/metal golem or earth elemental!", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; // now see if it worked boolean success = proficiencyCheck(mob, 0, auto); if (success) { final String str = auto ? "" : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?"); final CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { success = maliciousAffect(mob, target, asLevel, 0, -1) != null; if (success) { if (target.isInCombat()) target.makePeace(); CMLib.commands().postFollow(target, mob, false); CMLib.combat().makePeaceInGroup(mob); if (target.amFollowing() != mob) mob.tell(L("@x1 seems unwilling to follow you.", target.name(mob))); } } } } if (!success) return maliciousFizzle( mob, target, L("<S-NAME> chant(s) at <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
public Item buildMyThing(MOB mob, Room room) { Area A = room.getArea(); boolean bonusWorthy = (Druid_MyPlants.myPlant(room, mob, 0) == null); Vector V = Druid_MyPlants.myAreaPlantRooms(mob, room.getArea()); int pct = 0; if (A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()] > 10) pct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); Item I = buildMyPlant(mob, room); if ((I != null) && ((mob.charStats().getCurrentClass().baseClass().equalsIgnoreCase("Druid")) || (CMSecurity.isASysOp(mob)))) { if (!CMLib.law().isACity(A)) { if (pct > 0) { int newPct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); if ((newPct >= 50) && (A.fetchEffect("Chant_DruidicConnection") == null)) { Ability A2 = CMClass.getAbility("Chant_DruidicConnection"); if (A2 != null) A2.invoke(mob, A, true, 0); } } } else if ((bonusWorthy) && (!mob.isMonster())) { long[] num = (long[]) plantBonuses.get(mob.Name() + "/" + room.getArea().Name()); if ((num == null) || (System.currentTimeMillis() - num[1] > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { num = new long[2]; plantBonuses.remove(mob.Name() + "/" + room.getArea().Name()); plantBonuses.put(mob.Name() + "/" + room.getArea().Name(), num); num[1] = System.currentTimeMillis(); } if (V.size() >= num[0]) { num[0]++; if (num[0] < 19) { mob.tell("You have made this city greener."); CMLib.leveler().postExperience(mob, null, null, (int) num[0], false); } } } } return I; }
public boolean qualifiesForThisClass(MOB mob, boolean quiet) { if (mob != null) { if (mob.baseCharStats().getStat(CharStats.STAT_CONSTITUTION) <= 8) { if (!quiet) mob.tell("You need at least a 9 Constitution to become a Gaian."); return false; } if (mob.baseCharStats().getStat(CharStats.STAT_WISDOM) <= 8) { if (!quiet) mob.tell("You need at least a 9 Wisdom to become a Gaian."); return false; } if (!(mob.charStats().getMyRace().racialCategory().equals("Human")) && !(mob.charStats().getMyRace().racialCategory().equals("Elf")) && !(mob.charStats().getMyRace().racialCategory().equals("Vegetation")) && !(mob.charStats().getMyRace().racialCategory().equals("Humanoid")) && !(mob.charStats().getMyRace().racialCategory().equals("Halfling")) && !(mob.charStats().getMyRace().racialCategory().equals("Dwarf"))) { if (!quiet) mob.tell("You must be Human, Elf, Dwarf, Halfling, or Half Elf to be a Gaian"); return false; } } return super.qualifiesForThisClass(mob, quiet); }
@Override public void executeMsg(Environmental host, CMMsg msg) { if (host instanceof MOB) { final MOB myChar = (MOB) host; if (msg.amISource(myChar) && (msg.tool() instanceof Ability) && (!myChar.isMonster()) && (msg.sourceMinor() == CMMsg.TYP_PREINVOKE) && (myChar.isMine(msg.tool())) && (myChar.charStats().getClassLevel(this) >= 30) && (CMLib.ableMapper().getQualifyingLevel(ID(), true, msg.tool().ID()) < 1)) invokable = new WeakReference(msg.tool()); } super.executeMsg(host, msg); Bard.visitationBonusMessage(host, msg); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (target.charStats().getBodyPart(Race.BODY_FOOT) == 0) { mob.tell(L("@x1 has no feet!", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, auto ? "" : L("^S<S-NAME> chant(s) at <T-YOUPOSS> feet!^?")); final CMMsg msg2 = CMClass.getMsg( mob, target, this, verbalCastMask(mob, target, auto) | CMMsg.TYP_DISEASE, null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { invoker = mob; maliciousAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER, -1); mob.location() .show( target, null, CMMsg.MSG_OK_VISUAL, L("A fungus sprouts up between <S-YOUPOSS> toes!")); } else spreadImmunity(target); } } else return maliciousFizzle( mob, target, L("<S-NAME> chant(s) at <T-YOUPOSS> feet, but nothing happens.")); // return whether it worked return success; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!(myHost instanceof MOB)) return super.okMessage(myHost, msg); final MOB myChar = (MOB) myHost; if (msg.tool() instanceof Ability) { if (msg.amISource(myChar) && (!myChar.isMonster()) && (msg.sourceMinor() != CMMsg.TYP_PREINVOKE)) { final WeakReference<Ability> curRef = invokable; if ((curRef != null) && (msg.tool() == curRef.get())) { curRef.clear(); final Ability A = ((Ability) msg.tool()); final int[] usageCost = A.usageCost(myChar, false); if (CMath.bset(A.usageType(), Ability.USAGE_MANA)) myChar.curState().adjMana(usageCost[Ability.USAGEINDEX_MANA] / 4, myChar.maxState()); if (CMath.bset(A.usageType(), Ability.USAGE_MOVEMENT)) myChar .curState() .adjMovement(usageCost[Ability.USAGEINDEX_MOVEMENT] / 4, myChar.maxState()); if (CMath.bset(A.usageType(), Ability.USAGE_HITPOINTS)) myChar .curState() .adjHitPoints(usageCost[Ability.USAGEINDEX_HITPOINTS] / 4, myChar.maxState()); } } else if (msg.amITarget(myChar)) { if (((((Ability) msg.tool()).classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL) && ((((Ability) msg.tool()).classificationCode() & Ability.ALL_DOMAINS) == Ability.DOMAIN_DIVINATION) && (CMLib.dice().roll(1, 100, 0) < (myChar.charStats().getClassLevel(this) * 4))) { myChar .location() .show( msg.source(), myChar, CMMsg.MSG_OK_ACTION, L( "<T-NAME> fool(s) <S-NAMESELF>, causing <S-HIM-HER> to fizzle @x1.", msg.tool().name())); return false; } } } return super.okMessage(myHost, msg); }
@Override public boolean execute(MOB mob, List<String> commands, int metaFlags) throws java.io.IOException { final StringBuffer head = new StringBuffer(""); final boolean isArchonLooker = CMSecurity.isASysOp(mob); head.append("^x["); head.append(CMStrings.padRight(L("Class"), 16) + " "); head.append(CMStrings.padRight(L("Race"), 8) + " "); head.append(CMStrings.padRight(L("Lvl"), 4) + " "); if (isArchonLooker) head.append(CMStrings.padRight(L("Last"), 18) + " "); head.append("] Character Name^.^?\n\r"); mob.tell( "^x[" + CMStrings.centerPreserve( L("The Administrators of @x1", CMProps.getVar(CMProps.Str.MUDNAME)), head.length() - 10) + "]^.^?"); final java.util.List<PlayerLibrary.ThinPlayer> allUsers = CMLib.database().getExtendedUserList(); String mask = CMProps.getVar(CMProps.Str.WIZLISTMASK); if (mask.length() == 0) mask = "-ANYCLASS +Archon"; final MaskingLibrary.CompiledZMask compiledMask = CMLib.masking().maskCompile(mask); for (final PlayerLibrary.ThinPlayer U : allUsers) { CharClass C; final MOB player = CMLib.players().getPlayer(U.name()); if (player != null) C = player.charStats().getCurrentClass(); else C = CMClass.getCharClass(U.charClass()); if (C == null) C = CMClass.findCharClass(U.charClass()); if (((player != null) && (CMLib.masking().maskCheck(compiledMask, player, true))) || (CMLib.masking().maskCheck(compiledMask, U))) { head.append("["); if (C != null) head.append(CMStrings.padRight(C.name(), 16) + " "); else head.append(CMStrings.padRight(L("Unknown"), 16) + " "); head.append(CMStrings.padRight(U.race(), 8) + " "); if ((C == null) || (!C.leveless())) head.append(CMStrings.padRight("" + U.level(), 4) + " "); else head.append(CMStrings.padRight(" ", 4) + " "); if (isArchonLooker) head.append(CMStrings.padRight(CMLib.time().date2String(U.last()), 18) + " "); head.append("] " + U.name()); head.append("\n\r"); } } mob.tell(head.toString()); return false; }
public boolean okMessage(Environmental myHost, CMMsg msg) { if (!(myHost instanceof MOB)) return super.okMessage(myHost, msg); MOB myChar = (MOB) myHost; if (!super.okMessage(myChar, msg)) return false; if ((msg.amITarget(myChar)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.sourceMinor() == CMMsg.TYP_ACID)) { int recovery = myChar.charStats().getClassLevel(this); msg.setValue(msg.value() - recovery); } else if ((msg.amITarget(myChar)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.sourceMinor() == CMMsg.TYP_ELECTRIC)) { int recovery = msg.value(); msg.setValue(msg.value() + recovery); } return true; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((myHost == null) || (!(myHost instanceof MOB))) return super.okMessage(myHost, msg); final MOB mob = (MOB) myHost; if ((msg.amISource(mob)) && (mob.charStats().getClassLevel(this) > 4)) { if (((msg.sourceMinor() == CMMsg.TYP_BUY) || (msg.sourceMinor() == CMMsg.TYP_LIST)) && (msg.tool() instanceof Potion)) { mob.basePhyStats().setDisposition(mob.basePhyStats().disposition() | PhyStats.IS_BONUS); mob.recoverPhyStats(); mob.recoverCharStats(); } else if ((mob.basePhyStats().disposition() & PhyStats.IS_BONUS) == PhyStats.IS_BONUS) { mob.basePhyStats().setDisposition(mob.basePhyStats().disposition() - PhyStats.IS_BONUS); mob.recoverPhyStats(); mob.recoverCharStats(); } } return super.okMessage(myHost, msg); }
public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { DVector V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (Enumeration a = V.getDimensionVector(1).elements(); a.hasMoreElements(); ) { Ability A = CMClass.getAbility((String) a.nextElement()); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SONG) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }
public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (affected != null) && (affected instanceof MOB)) { MOB mob = (MOB) affected; if ((mob.isInCombat()) && (CMLib.flags().aliveAwakeMobileUnbound(mob, true)) && (mob.rangeToTarget() == 0) && (mob.charStats().getBodyPart(Race.BODY_HAND) > 1) && (!anyWeapons(mob))) { if (CMLib.dice().rollPercentage() > 95) helpProficiency(mob, 0); if ((naturalWeapon == null) || (naturalWeapon.amDestroyed())) { naturalWeapon = CMClass.getWeapon("GenWeapon"); naturalWeapon.setName("a knife hand"); naturalWeapon.setWeaponType(Weapon.TYPE_PIERCING); naturalWeapon.basePhyStats().setDamage(7); naturalWeapon.recoverPhyStats(); } CMLib.combat().postAttack(mob, mob.getVictim(), naturalWeapon); } } return true; }
public void extinguish(MOB source, Environmental target, boolean mundane) { if (target instanceof Room) { Room R = (Room) target; for (int m = 0; m < R.numInhabitants(); m++) { MOB M = R.fetchInhabitant(m); if (M != null) extinguish(source, M, mundane); } for (int i = 0; i < R.numItems(); i++) { Item I = R.fetchItem(i); if (I != null) extinguish(source, I, mundane); } return; } for (int a = target.numEffects() - 1; a >= 0; a--) { Ability A = target.fetchEffect(a); if ((A != null) && ((!mundane) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PROPERTY))) { if ((CMath.bset(A.flags(), Ability.FLAG_HEATING) && (!mundane)) || (CMath.bset(A.flags(), Ability.FLAG_FIREBASED)) || ((A.ID().equalsIgnoreCase("Spell_SummonElemental") && A.text().toUpperCase().indexOf("FIRE") >= 0))) A.unInvoke(); } } if ((target instanceof MOB) && (!mundane)) { MOB tmob = (MOB) target; if (tmob.charStats().getMyRace().ID().equals("FireElemental")) CMLib.combat().postDeath(source, (MOB) target, null); for (int i = 0; i < tmob.inventorySize(); i++) { Item I = tmob.fetchInventory(i); if (I != null) extinguish(tmob, I, mundane); } } if ((target instanceof Light) && (((Light) target).isLit())) { ((Light) target).tick(target, Tickable.TICKID_LIGHT_FLICKERS); ((Light) target).light(false); } }
public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected == null) || (!(affected instanceof MOB))) return true; MOB mob = (MOB) affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if (msg.amISource(mob)) { if (msg.sourceMinor() == CMMsg.TYP_ADVANCE) { if (mob.location() .show( mob, null, CMMsg.MSG_OK_ACTION, "<S-NAME> struggle(s) against the repulsion field.")) { amountRemaining -= mob.charStats().getStat(CharStats.STAT_STRENGTH); if (amountRemaining < 0) unInvoke(); } return false; } } return super.okMessage(myHost, msg); }