Exemplo n.º 1
0
 @FXML
 boolean setLottoSuperStarNumber(String s) {
   if (lotto.setSuperStarNumber(s)) {
     enablePanes();
     return true;
   }
   return false;
 }
Exemplo n.º 2
0
 @FXML
 void setSuperStar(ActionEvent event) {
   TextField tmp = (TextField) event.getSource();
   lotto.setSuperStarNumber(tmp.getText());
 }