Exemplo n.º 1
0
  private int registerBlock(Block block, String name, int idHint) {
    // handle ItemBlock-before-Block registrations
    ItemBlock itemBlock = null;

    for (Item item : iItemRegistry.typeSafeIterable()) // find matching ItemBlock
    {
      if (item instanceof ItemBlock && ((ItemBlock) item).block == block) {
        itemBlock = (ItemBlock) item;
        break;
      }
    }

    if (itemBlock
        != null) // has ItemBlock, adjust id and clear the slot already occupied by the
                 // corresponding item
    {
      idHint = iItemRegistry.getId(itemBlock);
      FMLLog.fine("Found matching ItemBlock %s for Block %s at id %d", itemBlock, block, idHint);
      freeSlot(
          idHint,
          block); // temporarily free the slot occupied by the Item for the block registration
    }

    // add
    int blockId = iBlockRegistry.add(idHint, name, block, availabilityMap);

    if (itemBlock != null) // verify
    {
      if (blockId != idHint)
        throw new IllegalStateException(
            String.format(
                "Block at itemblock id %d insertion failed, got id %d.", idHint, blockId));
      verifyItemBlockName(itemBlock);
    }

    useSlot(blockId);
    ((RegistryDelegate.Delegate<Block>) block.delegate).setName(name);

    for (IBlockState state : ((List<IBlockState>) block.getBlockState().getValidStates())) {
      GameData.BLOCKSTATE_TO_ID.put(state, blockId << 4 | block.getMetaFromState(state));
    }

    return blockId;
  }
Exemplo n.º 2
0
  public static List<String> injectSnapshot(
      GameDataSnapshot snapshot, boolean injectFrozenData, boolean isLocalWorld) {
    FMLLog.info(
        "Injecting existing block and item data into this %s instance",
        FMLCommonHandler.instance().getEffectiveSide().isServer() ? "server" : "client");
    Map<String, Integer[]> remapBlocks = Maps.newHashMap();
    Map<String, Integer[]> remapItems = Maps.newHashMap();
    LinkedHashMap<String, Integer> missingBlocks = new LinkedHashMap<String, Integer>();
    LinkedHashMap<String, Integer> missingItems = new LinkedHashMap<String, Integer>();
    getMain().testConsistency();
    getMain().iBlockRegistry.dump();
    getMain().iItemRegistry.dump();

    getMain().iItemRegistry.resetSubstitutionDelegates();

    GameDataSnapshot.Entry blocks = snapshot.entries.get("fml:blocks");
    GameDataSnapshot.Entry items = snapshot.entries.get("fml:items");

    GameData newData = new GameData();

    for (int id : blocks.blocked) {
      newData.block(id);
    }

    for (Map.Entry<String, String> entry : blocks.aliases.entrySet()) {
      newData.iBlockRegistry.addAlias(entry.getKey(), entry.getValue());
    }

    for (Map.Entry<String, String> entry : items.aliases.entrySet()) {
      newData.iItemRegistry.addAlias(entry.getKey(), entry.getValue());
    }

    for (String entry : blocks.substitutions) {
      newData.iBlockRegistry.activateSubstitution(entry);
    }
    for (String entry : items.substitutions) {
      newData.iItemRegistry.activateSubstitution(entry);
    }
    if (injectFrozenData) {
      for (String newBlockSubstitution : getMain().blockSubstitutions.keySet()) {
        if (!blocks.substitutions.contains(newBlockSubstitution)) {
          newData.iBlockRegistry.activateSubstitution(newBlockSubstitution);
        }
      }
      for (String newItemSubstitution : getMain().itemSubstitutions.keySet()) {
        if (!items.substitutions.contains(newItemSubstitution)) {
          newData.iItemRegistry.activateSubstitution(newItemSubstitution);
        }
      }
    }

    // Clear State map for it's ready for us to register below.
    GameData.BLOCKSTATE_TO_ID.clear();

    // process blocks and items in the world, blocks in the first pass, items in the second
    // blocks need to be added first for proper ItemBlock handling
    for (int pass = 0; pass < 2; pass++) {
      boolean isBlock = (pass == 0);
      Map<String, Integer> ids = (isBlock ? blocks.ids : items.ids);

      for (Entry<String, Integer> entry : ids.entrySet()) {
        String itemName = entry.getKey();
        int newId = entry.getValue();
        int currId =
            isBlock
                ? getMain().iBlockRegistry.getId(itemName)
                : getMain().iItemRegistry.getId(itemName);

        if (currId == -1) {
          FMLLog.info("Found a missing id from the world %s", itemName);
          (isBlock ? missingBlocks : missingItems).put(entry.getKey(), newId);
          continue; // no block/item -> nothing to add
        } else if (currId != newId) {
          FMLLog.fine(
              "Fixed %s id mismatch %s: %d (init) -> %d (map).",
              isBlock ? "block" : "item", itemName, currId, newId);
          (isBlock ? remapBlocks : remapItems).put(itemName, new Integer[] {currId, newId});
        }

        // register
        if (isBlock) {
          currId =
              newData.registerBlock(getMain().iBlockRegistry.getRaw(itemName), itemName, newId);
        } else {
          currId = newData.registerItem(getMain().iItemRegistry.getRaw(itemName), itemName, newId);
        }

        if (currId != newId) {
          throw new IllegalStateException(
              String.format(
                  "Can't map %s %s to id %d (seen at: %d), already occupied by %s, blocked %b, ItemBlock %b",
                  isBlock ? "block" : "item",
                  itemName,
                  newId,
                  currId,
                  isBlock
                      ? newData.iBlockRegistry.getRaw(newId)
                      : newData.iItemRegistry.getRaw(newId),
                  newData.blockedIds.contains(newId),
                  isBlock ? false : (getMain().iItemRegistry.getRaw(currId) instanceof ItemBlock)));
        }
      }
    }

    List<String> missedMappings =
        Loader.instance()
            .fireMissingMappingEvent(
                missingBlocks, missingItems, isLocalWorld, newData, remapBlocks, remapItems);
    if (!missedMappings.isEmpty()) return missedMappings;

    // If we got here - the load was accepted. We'll load generic repositories here.
    // Generic registries can fail by returning a missing mapping.
    missedMappings = newData.loadGenericRegistries(snapshot, getMain());
    if (!missedMappings.isEmpty()) return missedMappings;

    if (injectFrozenData) // add blocks + items missing from the map
    {
      Map<String, Integer> newBlocks =
          frozen.iBlockRegistry.getEntriesNotIn(newData.iBlockRegistry);
      Map<String, Integer> newItems = frozen.iItemRegistry.getEntriesNotIn(newData.iItemRegistry);

      if (!newBlocks.isEmpty() || !newItems.isEmpty()) {
        FMLLog.info("Injecting new block and item data into this server instance.");

        for (int pass = 0; pass < 2; pass++) {
          boolean isBlock = pass == 0;
          Map<String, Integer> missing = (pass == 0) ? newBlocks : newItems;
          Map<String, Integer[]> remaps = (isBlock ? remapBlocks : remapItems);

          for (Entry<String, Integer> entry : missing.entrySet()) {
            String itemName = entry.getKey();
            int currId = entry.getValue();
            int newId;

            if (isBlock) {
              newId =
                  newData.registerBlock(frozen.iBlockRegistry.getRaw(itemName), itemName, currId);
            } else {
              newId = newData.registerItem(frozen.iItemRegistry.getRaw(itemName), itemName, currId);
            }

            FMLLog.info(
                "Injected new block/item %s: %d (init) -> %d (map).", itemName, currId, newId);

            if (newId != currId) // a new id was assigned
            {
              remaps.put(itemName, new Integer[] {entry.getValue(), newId});
            }
          }
        }
      }
    }

    newData.testConsistency();
    getMain().set(newData);

    getMain().iBlockRegistry.dump();
    getMain().iItemRegistry.dump();
    Loader.instance().fireRemapEvent(remapBlocks, remapItems);
    // The id map changed, ensure we apply object holders
    ObjectHolderRegistry.INSTANCE.applyObjectHolders();
    return ImmutableList.of();
  }