public void onDrawFrame(GL10 glUnused) { super.onDrawFrame(glUnused); mMaterial.setTime((System.currentTimeMillis() - mStartTime) / 1000f); mMaterialPlugin.setCameraPosition(getCurrentCamera().getPosition()); }
@Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { super.onSurfaceCreated(gl, config); mStartTime = System.currentTimeMillis(); }