@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { dropItems(worldIn, pos); worldIn.removeTileEntity(pos); super.breakBlock(worldIn, pos, state); }
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { dropItems(worldIn, pos); worldIn.removeTileEntity(pos); super.breakBlock(worldIn, pos, state); }