/** * Creates particle at the position of the passed in vector * * @param v position */ public VerletParticle3D(ReadonlyVec3D v) { this(v.x(), v.y(), v.z(), 1); }
/** * Creates particle with weight w at the position of the passed in vector * * @param v position * @param w weight */ public VerletParticle3D(ReadonlyVec3D v, float w) { this(v.x(), v.y(), v.z(), w); }