@Override public void onRender() { if (blockHitDelay == 0 && shouldRenderESP) if (!Minecraft.getMinecraft().thePlayer.capabilities.isCreativeMode && currentBlock.getPlayerRelativeBlockHardness( Minecraft.getMinecraft().thePlayer, Minecraft.getMinecraft().theWorld, pos) < 1) RenderUtils.nukerBox(pos, currentDamage); else RenderUtils.nukerBox(pos, 1); }