@Override public void detectAndSendChanges() { for (int var1 = 0; var1 < this.inventorySlots.size(); ++var1) { ItemStack var2 = ((Slot) this.inventorySlots.get(var1)).getStack(); ItemStack var3 = (ItemStack) this.inventoryItemStacks.get(var1); if (!ItemStack.areItemStacksEqual(var3, var2)) { var3 = var2 == null ? null : var2.copy(); this.inventoryItemStacks.set(var1, var3); for (int var4 = 0; var4 < this.crafters.size(); ++var4) { ((ICrafting) this.crafters.get(var4)).sendSlotContents(this, var1, var3); } } } for (int var1 = 0; var1 < this.crafters.size(); ++var1) { ICrafting var2 = (ICrafting) this.crafters.get(var1); if (this.soilamt != this.sluice.soilAmount) { var2.sendProgressBarUpdate(this, 0, this.sluice.soilAmount); } if (this.progress != this.sluice.processTimeRemaining) { var2.sendProgressBarUpdate(this, 1, this.sluice.processTimeRemaining); } } soilamt = this.sluice.soilAmount; progress = this.sluice.processTimeRemaining; }
@Override public int getAttackStrength(Entity par1Entity) { ItemStack var2 = this.getHeldItem(); int var3 = TFC_MobDamage.PigZombieDamage; if (var2 != null) { var3 += var2.getDamageVsEntity(this); } return var3; }