@Test public void testLoadCorrectLevelsFromStringArray() { for (int i = 0; i < LEVEL_CORRECT_ARRAY.length; i++) { adapter.createGameUsingLevelString(LEVEL_CORRECT_ARRAY[i]); assertTrue("A correct level was identified wrongly as not correct.", adapter.isValidLevel()); } }
@Test public void testLoadNotCorrectLevelsFromStringArray() { for (int i = 0; i < LEVEL_NOT_CORRECT_ARRAY.length; i++) { adapter.createGameUsingLevelString(LEVEL_NOT_CORRECT_ARRAY[i]); assertFalse( "Level with index " + i + " of LoadLevelBigTest.LEVEL_NOT_CORRECT_ARRAY was identified worngly as correct.\n Please see java-comments for more information about the (not) correctness of the level. \n the level is:\n" + LEVEL_NOT_CORRECT_ARRAY[i], adapter.isValidLevel()); } }