public void strokeTo( Shape src, AffineTransform at, BasicStroke bs, boolean thin, boolean normalize, boolean antialias, PathConsumer2D consumer) { System.out.println( name + ".strokeTo(" + src.getClass().getName() + ", " + at + ", " + bs + ", " + (thin ? "thin" : "wide") + ", " + (normalize ? "normalized" : "pure") + ", " + (antialias ? "AA" : "non-AA") + ", " + consumer.getClass().getName() + ")"); target.strokeTo(src, at, bs, thin, normalize, antialias, consumer); }
public AATileGenerator getAATileGenerator( Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { System.out.println( name + ".getAATileGenerator(" + s.getClass().getName() + ", " + at + ", " + clip + ", " + bs + ", " + (thin ? "thin" : "wide") + ", " + (normalize ? "normalized" : "pure") + ")"); return target.getAATileGenerator(s, at, clip, bs, thin, normalize, bbox); }
public Shape createStrokedShape( Shape src, float width, int caps, int join, float miterlimit, float dashes[], float dashphase) { System.out.println( name + ".createStrokedShape(" + src.getClass().getName() + ", " + "width = " + width + ", " + "caps = " + caps + ", " + "join = " + join + ", " + "miter = " + miterlimit + ", " + "dashes = " + dashes + ", " + "dashphase = " + dashphase + ")"); return target.createStrokedShape(src, width, caps, join, miterlimit, dashes, dashphase); }
private String checkRenderer() { try { String renderer = sun.java2d.pipe.RenderingEngine.getInstance().getClass().getName(); return renderer; } catch (Throwable e) { return "Unknown"; } }
/* * Return a ShapeSpanIterator ready to iterate the spans of the wide * outline of Shape s using the attributes of the SunGraphics2D * object. * * The ShapeSpanIterator returned will be fully constructed * and filled with the geometry from the Shape widened by the * appropriate BasicStroke and normalization parameters taken * from the SunGraphics2D object and be ready to start returning * spans. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block. * <pre> * ShapeSpanIterator ssi = LoopPipe.getStrokeSpans(sg2d, s); * try { * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> * * REMIND: This should return a SpanIterator interface object * but the caller needs to dispose() the object and that method * is only on ShapeSpanIterator. * TODO: Add a dispose() method to the SpanIterator interface. */ public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d, Shape s) { ShapeSpanIterator sr = new ShapeSpanIterator(false); try { sr.setOutputArea(sg2d.getCompClip()); sr.setRule(PathIterator.WIND_NON_ZERO); BasicStroke bs = (BasicStroke) sg2d.stroke; boolean thin = (sg2d.strokeState <= sg2d.STROKE_THINDASHED); boolean normalize = (sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); RenderEngine.strokeTo(s, sg2d.transform, bs, thin, normalize, false, sr); } catch (Throwable t) { sr.dispose(); sr = null; t.printStackTrace(); throw new InternalError("Unable to Stroke shape (" + t.getMessage() + ")"); } return sr; }
public AATileGenerator getAATileGenerator( double x, double y, double dx1, double dy1, double dx2, double dy2, double lw1, double lw2, Region clip, int bbox[]) { System.out.println( name + ".getAATileGenerator(" + x + ", " + y + ", " + dx1 + ", " + dy1 + ", " + dx2 + ", " + dy2 + ", " + lw1 + ", " + lw2 + ", " + clip + ")"); return target.getAATileGenerator( x, y, dx1, dy1, dx2, dy2, lw1, lw2, clip, bbox); }
public float getMinimumAAPenSize() { System.out.println(name + ".getMinimumAAPenSize()"); return target.getMinimumAAPenSize(); }
public Tracer(RenderingEngine target) { this.target = target; name = target.getClass().getName(); }
public class LoopPipe implements PixelDrawPipe, PixelFillPipe, ShapeDrawPipe, LoopBasedPipe { static final RenderingEngine RenderEngine = RenderingEngine.getInstance(); public void drawLine(SunGraphics2D sg2d, int x1, int y1, int x2, int y2) { int tX = sg2d.transX; int tY = sg2d.transY; sg2d.loops.drawLineLoop.DrawLine( sg2d, sg2d.getSurfaceData(), x1 + tX, y1 + tY, x2 + tX, y2 + tY); } public void drawRect(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.loops.drawRectLoop.DrawRect( sg2d, sg2d.getSurfaceData(), x + sg2d.transX, y + sg2d.transY, width, height); } public void drawRoundRect( SunGraphics2D sg2d, int x, int y, int width, int height, int arcWidth, int arcHeight) { sg2d.shapepipe.draw(sg2d, new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight)); } public void drawOval(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.shapepipe.draw(sg2d, new Ellipse2D.Float(x, y, width, height)); } public void drawArc( SunGraphics2D sg2d, int x, int y, int width, int height, int startAngle, int arcAngle) { sg2d.shapepipe.draw( sg2d, new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.OPEN)); } public void drawPolyline(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { int nPointsArray[] = {nPoints}; sg2d.loops.drawPolygonsLoop.DrawPolygons( sg2d, sg2d.getSurfaceData(), xPoints, yPoints, nPointsArray, 1, sg2d.transX, sg2d.transY, false); } public void drawPolygon(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { int nPointsArray[] = {nPoints}; sg2d.loops.drawPolygonsLoop.DrawPolygons( sg2d, sg2d.getSurfaceData(), xPoints, yPoints, nPointsArray, 1, sg2d.transX, sg2d.transY, true); } public void fillRect(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.loops.fillRectLoop.FillRect( sg2d, sg2d.getSurfaceData(), x + sg2d.transX, y + sg2d.transY, width, height); } public void fillRoundRect( SunGraphics2D sg2d, int x, int y, int width, int height, int arcWidth, int arcHeight) { sg2d.shapepipe.fill(sg2d, new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight)); } public void fillOval(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.shapepipe.fill(sg2d, new Ellipse2D.Float(x, y, width, height)); } public void fillArc( SunGraphics2D sg2d, int x, int y, int width, int height, int startAngle, int arcAngle) { sg2d.shapepipe.fill( sg2d, new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.PIE)); } public void fillPolygon(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { ShapeSpanIterator sr = getFillSSI(sg2d); try { sr.setOutputArea(sg2d.getCompClip()); sr.appendPoly(xPoints, yPoints, nPoints, sg2d.transX, sg2d.transY); fillSpans(sg2d, sr); } finally { sr.dispose(); } } public void draw(SunGraphics2D sg2d, Shape s) { if (sg2d.strokeState == sg2d.STROKE_THIN) { Path2D.Float p2df; int transX; int transY; if (sg2d.transformState <= sg2d.TRANSFORM_INT_TRANSLATE) { if (s instanceof Path2D.Float) { p2df = (Path2D.Float) s; } else { p2df = new Path2D.Float(s); } transX = sg2d.transX; transY = sg2d.transY; } else { p2df = new Path2D.Float(s, sg2d.transform); transX = 0; transY = 0; } sg2d.loops.drawPathLoop.DrawPath(sg2d, sg2d.getSurfaceData(), transX, transY, p2df); return; } if (sg2d.strokeState == sg2d.STROKE_CUSTOM) { fill(sg2d, sg2d.stroke.createStrokedShape(s)); return; } ShapeSpanIterator sr = getStrokeSpans(sg2d, s); try { fillSpans(sg2d, sr); } finally { sr.dispose(); } } /** * Return a ShapeSpanIterator instance that normalizes as appropriate for a fill operation as per * the settings in the specified SunGraphics2D object. * * <p>The ShapeSpanIterator will be newly constructed and ready to start taking in geometry. * * <p>Note that the caller is responsible for calling dispose() on the returned ShapeSpanIterator * inside a try/finally block: * * <pre> * ShapeSpanIterator ssi = LoopPipe.getFillSSI(sg2d); * try { * ssi.setOutputArea(clip); * ssi.appendPath(...); // or appendPoly * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> */ public static ShapeSpanIterator getFillSSI(SunGraphics2D sg2d) { boolean adjust = ((sg2d.stroke instanceof BasicStroke) && sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); return new ShapeSpanIterator(adjust); } /* * Return a ShapeSpanIterator ready to iterate the spans of the wide * outline of Shape s using the attributes of the SunGraphics2D * object. * * The ShapeSpanIterator returned will be fully constructed * and filled with the geometry from the Shape widened by the * appropriate BasicStroke and normalization parameters taken * from the SunGraphics2D object and be ready to start returning * spans. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block. * <pre> * ShapeSpanIterator ssi = LoopPipe.getStrokeSpans(sg2d, s); * try { * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> * * REMIND: This should return a SpanIterator interface object * but the caller needs to dispose() the object and that method * is only on ShapeSpanIterator. * TODO: Add a dispose() method to the SpanIterator interface. */ public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d, Shape s) { ShapeSpanIterator sr = new ShapeSpanIterator(false); try { sr.setOutputArea(sg2d.getCompClip()); sr.setRule(PathIterator.WIND_NON_ZERO); BasicStroke bs = (BasicStroke) sg2d.stroke; boolean thin = (sg2d.strokeState <= sg2d.STROKE_THINDASHED); boolean normalize = (sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); RenderEngine.strokeTo(s, sg2d.transform, bs, thin, normalize, false, sr); } catch (Throwable t) { sr.dispose(); sr = null; t.printStackTrace(); throw new InternalError("Unable to Stroke shape (" + t.getMessage() + ")"); } return sr; } public void fill(SunGraphics2D sg2d, Shape s) { if (sg2d.strokeState == sg2d.STROKE_THIN) { Path2D.Float p2df; int transX; int transY; if (sg2d.transformState <= sg2d.TRANSFORM_INT_TRANSLATE) { if (s instanceof Path2D.Float) { p2df = (Path2D.Float) s; } else { p2df = new Path2D.Float(s); } transX = sg2d.transX; transY = sg2d.transY; } else { p2df = new Path2D.Float(s, sg2d.transform); transX = 0; transY = 0; } sg2d.loops.fillPathLoop.FillPath(sg2d, sg2d.getSurfaceData(), transX, transY, p2df); return; } ShapeSpanIterator sr = getFillSSI(sg2d); try { sr.setOutputArea(sg2d.getCompClip()); AffineTransform at = ((sg2d.transformState == sg2d.TRANSFORM_ISIDENT) ? null : sg2d.transform); sr.appendPath(s.getPathIterator(at)); fillSpans(sg2d, sr); } finally { sr.dispose(); } } private static void fillSpans(SunGraphics2D sg2d, SpanIterator si) { // REMIND: Eventually, the plan is that it will not be possible for // fs to be null since the FillSpans loop will be the fundamental // loop implemented for any destination type... if (sg2d.clipState == sg2d.CLIP_SHAPE) { si = sg2d.clipRegion.filter(si); // REMIND: Region.filter produces a Java-only iterator // with no native counterpart... } else { sun.java2d.loops.FillSpans fs = sg2d.loops.fillSpansLoop; if (fs != null) { fs.FillSpans(sg2d, sg2d.getSurfaceData(), si); return; } } int spanbox[] = new int[4]; SurfaceData sd = sg2d.getSurfaceData(); while (si.nextSpan(spanbox)) { int x = spanbox[0]; int y = spanbox[1]; int w = spanbox[2] - x; int h = spanbox[3] - y; sg2d.loops.fillRectLoop.FillRect(sg2d, sd, x, y, w, h); } } }