public void clearTempConnectedNodes() { for (int k = tempConnectedNodes.size() - 1; k >= 0; k--) { ArrayList<KNode> otherConnectedNodes = tempConnectedNodes.get(k).getTempConnectedNodes(); boolean nodeRemoved = otherConnectedNodes.remove(this); assert nodeRemoved == true; } tempConnectedNodes.clear(); }
public void clearConnectedNodes() { for (int k = connectedNodes.size() - 1; k >= 0; k--) { ArrayList<KNode> otherConnectedNodes = connectedNodes.get(k).getConnectedNodes(); int index = otherConnectedNodes.indexOf(this); assert index != -1; otherConnectedNodes.remove(index); } connectedNodes.clear(); }
public KPolygon createPolygonFromVisiblePoints(ArrayList<VisiblePoint> visiblePoints) { KPolygon visiblePolygon; ArrayList<Vector2f> pointList = new ArrayList<Vector2f>(visiblePoints.size()); for (int i = 0; i < visiblePoints.size(); i++) { pointList.add(visiblePoints.get(i).getPoint().clone()); } if (pointList.size() >= 3) { // should check that points do not make intersecting lines // KPolygon.isValidNoLineIntersections(pointList); visiblePolygon = new KPolygon(pointList); } else { visiblePolygon = null; // visiblePolygon.copy(); } return visiblePolygon; }
// CodeTimer codeTimer = new CodeTimer("calc", CodeTimer.Output.Millis, CodeTimer.Output.Millis); // { // codeTimer.setEnabled(true); // } public VisionData calc( VisionData cache, List<? extends Occluder> fixedOccluders, List<VPOccluderOccluderIntersection> fixedOccludersIntersectionPoints, List<? extends Occluder> movingOccluders) { Vector2f eye = cache.eye; KPolygon boundaryPolygon = cache.boundaryPolygon; cache.visiblePoints = null; cache.visiblePolygon = null; int[] boundaryPolygonXIndicators = cache.boundaryPolygonXIndicators; int[] boundaryPolygonYIndicators = cache.boundaryPolygonYIndicators; double maxEyeToBoundaryPolygonPointDist = cache.maxEyeToBoundaryPolygonPointDist; double minEyeToBoundaryPolygonPointDist = cache.minEyeToBoundaryPolygonPointDist; double maxEyeToBoundaryPolygonPointDistSq = cache.maxEyeToBoundaryPolygonPointDistSq; double minEyeToBoundaryPolygonPointDistSq = cache.minEyeToBoundaryPolygonPointDistSq; // double[] boundaryPolygonPointAngles = cache.boundaryPolygonPointAngles; // double boundaryPolygonRotationAroundEye = cache.getBoundaryPolygonRotationAroundEye(); ArrayList<Vector2f> boundaryPolygonPoints = boundaryPolygon.getPoints(); ArrayList<VisiblePoint> visiblePoints = new ArrayList<VisiblePoint>( boundaryPolygonPoints.size()); // size is likely to be boundaryPolygon.size() or more. // codeTimer.click("polygonAndDists clear"); polygonAndDists.clear(); // codeTimer.click("polygonAndDists"); // add the fixedPolygons to polygonAndDists for (int n = 0; n < fixedOccluders.size(); n++) { Occluder occluder = fixedOccluders.get(n); KPolygon poly = occluder.getPolygon(); double distCenterToEyeLessCircBound = eye.distance(poly.getCenter()) - poly.getRadius(); double distCenterToEyeLessCircBoundSq = distCenterToEyeLessCircBound * distCenterToEyeLessCircBound; if (distCenterToEyeLessCircBound < 0) { distCenterToEyeLessCircBoundSq *= -1; } int xIndicator = getXIndicator(poly, eye); int yIndicator = getYIndicator(poly, eye); OccluderDistAndQuad polygonAndDist = new OccluderDistAndQuad( occluder, distCenterToEyeLessCircBound, distCenterToEyeLessCircBoundSq, xIndicator, yIndicator); polygonAndDists.add(polygonAndDist); } // add the movingPolygons to polygonAndDists for (int n = 0; n < movingOccluders.size(); n++) { Occluder occluder = movingOccluders.get(n); KPolygon poly = occluder.getPolygon(); double distCenterToEyeLessCircBound = eye.distance(poly.getCenter()) - poly.getRadius(); double distCenterToEyeLessCircBoundSq = distCenterToEyeLessCircBound * distCenterToEyeLessCircBound; if (distCenterToEyeLessCircBound < 0) { distCenterToEyeLessCircBoundSq *= -1; } int xIndicator = getXIndicator(poly, eye); int yIndicator = getYIndicator(poly, eye); OccluderDistAndQuad polygonAndDist = new OccluderDistAndQuad( occluder, distCenterToEyeLessCircBound, distCenterToEyeLessCircBoundSq, xIndicator, yIndicator); polygonAndDists.add(polygonAndDist); } // codeTimer.click("sort"); // Sort the list. Collections.sort(polygonAndDists); // codeTimer.click(); // codeTimer.click("visiblePoints clear"); visiblePoints.clear(); // codeTimer.click("Add occluder points"); // Add occluder points for (int i = 0; i < polygonAndDists.size(); i++) { OccluderDistAndQuad polygonAndDist = polygonAndDists.get(i); // check if it's possible for occluder to be inside the boundaryPolygon if (polygonAndDist.getDistEyeToCenterLessRadius() > maxEyeToBoundaryPolygonPointDist) { continue; } KPolygon polygon = polygonAndDist.getPolygon(); ArrayList<Vector2f> points = polygon.getPoints(); boolean allPointsInsideBoundaryPolygon = (polygonAndDist.getDistEyeToCenterLessRadius() + 2 * polygon.getRadius()) < minEyeToBoundaryPolygonPointDist; PointLoop: for (int j = 0; j < points.size(); j++) { Vector2f p = points.get(j); double eyeToPDistSq = eye.distanceSquared(p); // Only add occluder points if they're inside the boundaryPolygon and they're unobstructed. if (allPointsInsideBoundaryPolygon == false) { // The polygon points may not all be inside the boundaryPolygon so need to check that this // point is using the contains method. if (eyeToPDistSq > maxEyeToBoundaryPolygonPointDistSq) { continue; } else if (eyeToPDistSq >= minEyeToBoundaryPolygonPointDistSq) { if (boundaryPolygon.contains(p) == false) { continue; } } } // check if the line from the eye to the polygon point intersects other lines that make up // the polygon for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (j == m || j == nextM) { continue; } if (Vector2fUtils.linesIntersect(p, eye, points.get(m), points.get(nextM))) { continue PointLoop; } } // check if the line from the eye to the polygon point intersects other polygons for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist2 = polygonAndDists.get(k); if (polygonAndDist == polygonAndDist2) { // check if the line from the eye to the polygon point intersects other lines that make // up the polygon // for (int m = 0; m < points.size(); m++){ // int nextM = (m+1 >= points.size() ? 0 : m+1); // if (j == m || j == nextM){ // continue; // } // if (KPolygon.isValidNoLineIntersections(p, eye, points.get(m), // points.get(nextM))){ // continue PointLoop; // } // } continue; } if (polygonAndDist2.getDistEyeToCenterLessRadiusSqSigned() > eyeToPDistSq) { break; } if (polygonAndDist.getXIndicator() * polygonAndDist2.getXIndicator() == -1 || polygonAndDist.getYIndicator() * polygonAndDist2.getYIndicator() == -1) { continue; } KPolygon polygon2 = polygonAndDist2.getPolygon(); if (polygon2.intersectionPossible(p, eye) && polygon2.intersectsLine(p, eye)) { continue PointLoop; } } // double angleRelativeToEye = eye.findAngle(p); // VisiblePoint vp = new VPOccluder(p, polygonAndDist.getOccluder(), j, angleRelativeToEye); VisiblePoint vp = new VPOccluder(p, polygonAndDist.getOccluder(), j); visiblePoints.add(vp); } } // codeTimer.click("Find intersection between occluders and the boundaryPolygon"); // Add all points of intersection between occluders and the boundaryPolygon boundaryOccluderIntersectionPoints.clear(); { for (int j = 0; j < boundaryPolygonPoints.size(); j++) { Vector2f p = boundaryPolygonPoints.get(j); int jPlus = (j + 1 >= boundaryPolygonPoints.size() ? 0 : j + 1); Vector2f p2 = boundaryPolygonPoints.get(jPlus); int xIndicator = getXIndicator(p, p2, eye); int yIndicator = getYIndicator(p, p2, eye); boundaryPolygonXIndicators[j] = xIndicator; boundaryPolygonYIndicators[j] = yIndicator; for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist = polygonAndDists.get(k); KPolygon polygon = polygonAndDist.getPolygon(); if ((xIndicator * polygonAndDist.getXIndicator() == -1 || yIndicator * polygonAndDist.getYIndicator() == -1) == true) { continue; } if (polygon.intersectionPossible(p, p2) == false) { // intersection is not possible, so skip to next occluder. continue; } ArrayList<Vector2f> points = polygon.getPoints(); for (int i = 0; i < points.size(); i++) { int nextI = (i + 1 >= points.size() ? 0 : i + 1); Vector2f p3 = points.get(i); Vector2f p4 = points.get(nextI); if (Vector2fUtils.linesIntersect(p, p2, p3, p4)) { Vector2f intersection = Vector2fUtils.getLineLineIntersection(p, p2, p3, p4); if (intersection != null) { boundaryOccluderIntersectionPoints.add( new VPOccluderBoundaryIntersection( intersection, polygonAndDist.getOccluder(), i)); } } } } } } // codeTimer.click("Only add boundary-occluder intersection points that are unoccluded"); // Only add boundary-occluder intersection points that are unoccluded OuterLoop: for (int j = 0; j < boundaryOccluderIntersectionPoints.size(); j++) { VPOccluderBoundaryIntersection visiblePoint = boundaryOccluderIntersectionPoints.get(j); Vector2f p = visiblePoint.getPoint(); // see if the occluder that makes this visiblePoint intersection occludes this point from the // eye. ArrayList<Vector2f> points = visiblePoint.getPolygon().getPoints(); for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (visiblePoint.getPolygonPointNum() == m) { continue; } if (Vector2fUtils.linesIntersect(p, eye, points.get(m), points.get(nextM))) { continue OuterLoop; } } int xIndicator = getXIndicator(p, eye); int yIndicator = getYIndicator(p, eye); // see if any other occluders cause an obstruction double eyeToPDistSq = eye.distanceSquared(p); for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist2 = polygonAndDists.get(k); KPolygon polygon2 = polygonAndDists.get(k).getPolygon(); if (visiblePoint.getPolygon() == polygon2) { continue; } if (polygonAndDists.get(k).getDistEyeToCenterLessRadiusSqSigned() > eyeToPDistSq) { break; } if (xIndicator * polygonAndDist2.getXIndicator() == -1 || yIndicator * polygonAndDist2.getYIndicator() == -1) { continue; } if (polygon2.intersectionPossible(p, eye) && polygon2.intersectsLine(p, eye)) { continue OuterLoop; } } visiblePoints.add(visiblePoint); } // codeTimer.click("movingOccluders intersections"); boundaryOccluderIntersectionPoints.clear(); // Add all points of intersection between movingOccluders and fixedOccluders and other // movingOccluders occluderIntersectionPoints.clear(); occluderIntersectionPoints.addAll(fixedOccludersIntersectionPoints); for (int i = 0; i < movingOccluders.size(); i++) { Occluder occluder = movingOccluders.get(i); KPolygon polygon = occluder.getPolygon(); if (boundaryPolygon.getCenter().distance(polygon.getCenter()) > boundaryPolygon.getRadius() + polygon.getRadius()) { continue; } for (int j = 0; j < polygon.getPoints().size(); j++) { Vector2f p = polygon.getPoints().get(j); int jPlus = (j + 1 >= polygon.getPoints().size() ? 0 : j + 1); Vector2f p2 = polygon.getPoints().get(jPlus); // first intersect with other movingPolygons for (int k = i + 1; k < movingOccluders.size(); k++) { Occluder occluder2 = movingOccluders.get(k); KPolygon polygon2 = occluder2.getPolygon(); if (polygon2.intersectionPossible(p, p2) == false) { // intersection is not possible, so skip to next occluder. continue; } ArrayList<Vector2f> points = polygon2.getPoints(); for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (Vector2fUtils.linesIntersect(p, p2, points.get(m), points.get(nextM))) { Vector2f intersection = Vector2fUtils.getLineLineIntersection(p, p2, points.get(m), points.get(nextM)); if (intersection != null) { occluderIntersectionPoints.add( new VPOccluderOccluderIntersection(intersection, occluder, j, occluder2, m)); } } } } // intersect with fixedPolygons for (int k = 0; k < fixedOccluders.size(); k++) { Occluder occluder2 = fixedOccluders.get(k); KPolygon polygon2 = occluder2.getPolygon(); if (polygon2.intersectionPossible(p, p2) == false) { // intersection is not possible, so skip to next occluder. continue; } ArrayList<Vector2f> points = polygon2.getPoints(); for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (Vector2fUtils.linesIntersect(p, p2, points.get(m), points.get(nextM))) { Vector2f intersection = Vector2fUtils.getLineLineIntersection(p, p2, points.get(m), points.get(nextM)); if (intersection != null) { occluderIntersectionPoints.add( new VPOccluderOccluderIntersection(intersection, occluder, j, occluder2, m)); } } } } } } // codeTimer.click("take out occluder points unobstructed"); // only add occluder intersection points that are unobstructed OuterLoop: for (int j = 0; j < occluderIntersectionPoints.size(); j++) { VPOccluderOccluderIntersection visiblePoint = occluderIntersectionPoints.get(j); Vector2f p = visiblePoint.getPoint(); // it's not guaranteed that the occluder intersection points are actually inside the // boundaryPolygon so must check this. double eyeToPDistSq = eye.distanceSquared(p); if (eyeToPDistSq > maxEyeToBoundaryPolygonPointDistSq) { continue; } else if (eyeToPDistSq >= minEyeToBoundaryPolygonPointDistSq) { if (boundaryPolygon.contains(p) == false) { continue; } } int xIndicator = getXIndicator(p, eye); int yIndicator = getYIndicator(p, eye); for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist = polygonAndDists.get(k); KPolygon polygon = polygonAndDist.getPolygon(); if (visiblePoint.getPolygon() == polygon) { ArrayList<Vector2f> points = polygon.getPoints(); for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (visiblePoint.getPolygonPointNum() == m) { continue; } if (Vector2fUtils.linesIntersect(p, eye, points.get(m), points.get(nextM))) { continue OuterLoop; } } } else if (visiblePoint.getPolygon2() == polygon) { ArrayList<Vector2f> points = polygon.getPoints(); for (int m = 0; m < points.size(); m++) { int nextM = (m + 1 >= points.size() ? 0 : m + 1); if (visiblePoint.getPolygonPointNum2() == m) { continue; } if (Vector2fUtils.linesIntersect(p, eye, points.get(m), points.get(nextM))) { continue OuterLoop; } } } else { if (polygonAndDist.getDistEyeToCenterLessRadiusSqSigned() > eyeToPDistSq) { break; } if (xIndicator * polygonAndDist.getXIndicator() == -1 || yIndicator * polygonAndDist.getYIndicator() == -1) { continue; } if (polygon.intersectionPossible(p, eye) && polygon.intersectsLine(p, eye)) { continue OuterLoop; } } } VPOccluderOccluderIntersection occluderIntersectionVisiblePoint = occluderIntersectionPoints.get(j); visiblePoints.add(occluderIntersectionVisiblePoint); } occluderIntersectionPoints.clear(); // codeTimer.click("add visible boundaryPolygon points"); // Add all points on the boundaryPolygon if they're unobstructed. OuterLoop: for (int j = 0; j < boundaryPolygonPoints.size(); j++) { Vector2f p = boundaryPolygonPoints.get(j); int xIndicator = getXIndicator(p, eye); int yIndicator = getYIndicator(p, eye); for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist = polygonAndDists.get(k); KPolygon polygon = polygonAndDists.get(k).getPolygon(); if (xIndicator * polygonAndDist.getXIndicator() == -1 || yIndicator * polygonAndDist.getYIndicator() == -1) { continue; } if (polygon.intersectionPossible(p, eye) && polygon.intersectsLine(p, eye)) { continue OuterLoop; } } VPBoundary vp = new VPBoundary(p); visiblePoints.add(vp); } // codeTimer.click("sort visiblePoints"); for (int i = 0; i < visiblePoints.size(); i++) { visiblePoints.get(i).preSortCalcs(eye); } Collections.sort(visiblePoints); // codeTimer.click("add shadow points"); // Make new points by casting a ray from the eye thru each occluder end point and finding the // closest intersection. for (int j = 0; j < visiblePoints.size(); j++) { int jPlus = (j + 1 >= visiblePoints.size() ? 0 : j + 1); if (visiblePoints.get(j).getType() == VisiblePoint.OCCLUDER) { // see if the the points on the polygon on either side of this one are on the same side so a // shadow can be cast VPOccluder sp = (VPOccluder) visiblePoints.get(j); Vector2f p = sp.getPoint(); KPolygon polygon = sp.getPolygon(); int pNum = sp.getPolygonPointNum(); int pNumPlus = (pNum + 1 >= polygon.getPoints().size() ? 0 : pNum + 1); Vector2f pPlus = polygon.getPoints().get(pNumPlus); int pNumMinus = (pNum - 1 < 0 ? polygon.getPoints().size() - 1 : pNum - 1); Vector2f pMinus = polygon.getPoints().get(pNumMinus); int pPlusRCCW = Vector2fUtils.relCCW(eye, p, pPlus.x, pPlus.y); int pMinusRCCW = Vector2fUtils.relCCW(eye, p, pMinus.x, pMinus.y); if (pPlusRCCW == pMinusRCCW) { double pToEyeDist = p.distance(eye); Vector2f endOfRayPoint = Vector2fUtils.createPointToward( eye, p, pToEyeDist + boundaryPolygon.getRadius() * 2); // p.createPointFromAngle(angleRelativeToEye, // getOriginalSightPolygon().getRadius()*2); Vector2f closestIntersectionPoint = null; double closestDist = Double.MAX_VALUE; Occluder closestOccluder = null; int closestObstPolygonEdgeIndex = -1; boolean obstCloser = false; int xIndicator = getXIndicator(p, eye); int yIndicator = getYIndicator(p, eye); // cast a ray from the shadow point and find the closest intersection with the occluders for (int k = 0; k < polygonAndDists.size(); k++) { OccluderDistAndQuad polygonAndDist = polygonAndDists.get(k); KPolygon polygon2 = polygonAndDist.getPolygon(); if (pToEyeDist > polygonAndDist.getDistEyeToCenterLessRadius() + polygon2.getRadius() * 2) { // intersection not possible since the polygon is even closer than the ray start // point. continue; } if (closestDist < polygonAndDist.getDistEyeToCenterLessRadius()) { // break since this polygon is further away than the existing closestIntersection. break; } if (xIndicator * polygonAndDist.getXIndicator() == -1 || yIndicator * polygonAndDist.getYIndicator() == -1) { // intersection is not possible since the point and // the occluders are in different quadrants, so skip to next occluder. continue; } if (polygon2.intersectionPossible(p, endOfRayPoint) == false) { // intersection is not possible, so skip to next occluder. continue; } ArrayList<Vector2f> points = polygon2.getPoints(); for (int m = 0; m < points.size(); m++) { int mPlus = (m + 1 >= points.size() ? 0 : m + 1); if (polygon == polygon2 && (pNum == m || pNum == mPlus)) { continue; } if (Vector2fUtils.linesIntersect( p, endOfRayPoint, points.get(m), points.get(mPlus))) { Vector2f intersection = Vector2fUtils.getLineLineIntersection( p, endOfRayPoint, points.get(m), points.get(mPlus)); if (intersection != null) { double dist = eye.distance(intersection); if (dist < closestDist) { closestDist = dist; closestIntersectionPoint = intersection; closestOccluder = polygonAndDist.getOccluder(); closestObstPolygonEdgeIndex = m; obstCloser = true; } } } } } int closestBoundaryPolygonEdgeIndex = -1; // also see if the closest intersection is with the boundaryPolygon if (closestIntersectionPoint == null || closestDist > minEyeToBoundaryPolygonPointDist) { ArrayList<Vector2f> points = boundaryPolygon.getPoints(); for (int m = 0; m < points.size(); m++) { if (xIndicator * boundaryPolygonXIndicators[m] == -1 || yIndicator * boundaryPolygonYIndicators[m] == -1) { // intersection is not possible since the boundaryPolygon points and // the endOfRayPoint are in different quadrants, so skip to next occluder. continue; } int mPlus = (m + 1 >= points.size() ? 0 : m + 1); if (Vector2fUtils.linesIntersect( p, endOfRayPoint, points.get(m), points.get(mPlus))) { // atLeastOneIntersection = true; Vector2f intersection = Vector2fUtils.getLineLineIntersection( p, endOfRayPoint, points.get(m), points.get(mPlus)); if (intersection != null) { double dist = eye.distance(intersection); if (dist < closestDist) { closestDist = dist; closestIntersectionPoint = intersection; closestBoundaryPolygonEdgeIndex = m; obstCloser = false; // There should only be one intersection with the boundaryPolygon, so we can // break. break; } } } } // for debugging: // if (atLeastOneIntersection == false || closestIntersectionPoint != null && // closestDist > maxEyeToBoundaryPolygonPointDist){ // System.out.println(this.getClass().getSimpleName()+": atLeastOneIntersection == // "+atLeastOneIntersection+", closestIntersectionPoint != null, closestDist == // "+closestDist+", maxEyeToBoundaryPolygonPointDist == // "+maxEyeToBoundaryPolygonPointDist+", minEyeToBoundaryPolygonPointDist == // "+minEyeToBoundaryPolygonPointDist+", boundaryPolygon.contains(p) == // "+boundaryPolygon.contains(p)+", eye.distance(p) == "+eye.distance(p)); // } } if (closestIntersectionPoint != null) { VisiblePoint newSightPoint = null; if (obstCloser) { newSightPoint = new VPShadowOnOccluder( closestIntersectionPoint, closestOccluder, closestObstPolygonEdgeIndex, sp); // newSightPoint.quadrant = sp.quadrant; // newSightPoint.xOnY = sp.xOnY; } else { newSightPoint = new VPShadowOnBoundary( closestIntersectionPoint, closestBoundaryPolygonEdgeIndex, sp); // newSightPoint.quadrant = sp.quadrant; // newSightPoint.xOnY = sp.xOnY; } if (pPlusRCCW == -1 && pMinusRCCW == -1) { visiblePoints.add(jPlus, newSightPoint); j++; continue; } else if (pPlusRCCW == 1 && pMinusRCCW == 1) { visiblePoints.add(j, newSightPoint); j++; continue; } // if (pPlusRCCW == -1 && pMinusRCCW == -1){ // shadowPointsToBeAdded.add(newSightPoint); // shadowPointsToBeAddedIndexes.add(jPlus); // continue; // }else if (pPlusRCCW == 1 && pMinusRCCW == 1){ // shadowPointsToBeAdded.add(newSightPoint); // shadowPointsToBeAddedIndexes.add(j); // continue; // } } } } } // int nextInsert = 0; // int lastInsert = 0; // for (int i = 0; i < shadowPointsToBeAddedIndexes.size(); i++){ // nextInsert = shadowPointsToBeAddedIndexes.get(i); // if (nextInsert == 0 && lastInsert > nextInsert){ // // nextInsert == jPlus == 0 because j == sightPoints.size()-1, // // so the point can be inserted on the end or the beginning so // // add it on the end so that this simple loop logic works. // nextInsert = sightPoints.size(); // } // for (int j = lastInsert; j < nextInsert; j++){ // sightPoints2.add(sightPoints.get(j)); // } // sightPoints2.add(shadowPointsToBeAdded.get(i)); // lastInsert = nextInsert; // } // for (int j = lastInsert; j < sightPoints.size(); j++){ // sightPoints2.add(sightPoints.get(j)); // } // sightPoints.clear(); // //sightPoints.addAll(sightPoints2); // //sightPoints2.clear(); // shadowPointsToBeAdded.clear(); // shadowPointsToBeAddedIndexes.clear(); // codeTimer.click("make polygon"); polygonAndDists.clear(); cache.visiblePoints = visiblePoints; cache.visiblePolygon = createPolygonFromVisiblePoints(visiblePoints); // codeTimer.lastClick(); return cache; }