public static void ItemonObject(Client c, int objectID, int objectX, int objectY, int itemId) { if (!c.getItems().playerHasItem(itemId, 1)) return; switch (objectID) { case 15621: Server.getWarriorsGuild().handleArmor(c, itemId, objectX, objectY); break; case 2783: c.getSmithingInt().showSmithInterface(itemId); break; case 8151: case 8389: c.getFarming().checkItemOnObject(itemId); break; case 2644: c.getFlaxStringer().itemOnObject(itemId); break; case 409: if (c.getPrayer().IsABone(itemId)) c.getPrayer().bonesOnAltar(itemId); break; default: if (c.playerRights == 3) Misc.println("Player At Object id: " + objectID + " with Item id: " + itemId); break; } }