public boolean sellItem(int itemID, int fromSlot, int amount) { if (c.myShopId == 7390) { for (int i : Config.ITEM_TRADEABLE) { if (i == itemID) { c.sendMessage("You can't sell this item."); return false; } } if (c.playerName.equals(c.myShopClient.playerName)) { c.sellingId = itemID; c.sellingN = amount; c.sellingS = fromSlot; c.xInterfaceId = 7390; c.outStream.createFrame(27); } else { c.sendMessage("You can only sell items on your own store."); } return true; } if (c.inTrade) { c.sendMessage("You cant sell items to the shop while your in trade!"); return false; } if (c.myShopId == 14) return false; for (int i : Config.ITEM_SELLABLE) { if (i == itemID) { c.sendMessage("You can't sell " + c.getItems().getItemName(itemID).toLowerCase() + "."); return false; } } if (amount > 0 && itemID == (c.playerItems[fromSlot] - 1)) { if (Server.shopHandler.ShopSModifier[c.myShopId] > 1) { boolean IsIn = false; for (int i = 0; i <= Server.shopHandler.ShopItemsStandard[c.myShopId]; i++) { if (itemID == (Server.shopHandler.ShopItems[c.myShopId][i] - 1)) { IsIn = true; break; } } if (IsIn == false) { c.sendMessage( "You can't sell " + c.getItems().getItemName(itemID).toLowerCase() + " to this store."); return false; } } if (amount > c.playerItemsN[fromSlot] && (Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == true || Item.itemStackable[(c.playerItems[fromSlot] - 1)] == true)) { amount = c.playerItemsN[fromSlot]; } else if (amount > c.getItems().getItemAmount(itemID) && Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == false && Item.itemStackable[(c.playerItems[fromSlot] - 1)] == false) { amount = c.getItems().getItemAmount(itemID); } // double ShopValue; // double TotPrice; int TotPrice2 = 0; // int Overstock; for (int i = amount; i > 0; i--) { TotPrice2 = (int) Math.floor(getItemShopValue(itemID, 1, fromSlot)); if (c.getItems().freeSlots() > 0 || c.getItems().playerHasItem(995)) { if (Item.itemIsNote[itemID] == false) { c.getItems().deleteItem(itemID, c.getItems().getItemSlot(itemID), 1); } else { c.getItems().deleteItem(itemID, fromSlot, 1); } c.getItems().addItem(995, TotPrice2); addShopItem(itemID, 1); } else { c.sendMessage("You don't have enough space in your inventory."); break; } } c.getItems().resetItems(3823); resetShop(c.myShopId); updatePlayerShop(); return true; } return true; }