public Fort(int fortId) { _fortId = fortId; loadFlagPoles(); loadDoor(); load(); _residentialSkills = ResidentialSkillTable.getInstance().getSkills(fortId); _function = new FastMap<Integer, FortFunction>(); if (getOwnerClan() != null) { setVisibleFlag(true); loadFunctions(); } _spawnManager = new FortManager(this); }
public final void setOwnerClan(L2Clan clan) { setVisibleFlag(clan != null ? true : false); _fortOwner = clan; }