예제 #1
0
  /**
   * Return the buffer size of a given channel (i.e, a given port and a given channel number). The
   * default value is 1. If the port is an output port, then the buffer size is obtained from the
   * inside receiver. If it is an input port, then it is obtained from the specified port.
   *
   * @param port The given port.
   * @param channelNumber The given channel number.
   * @return The buffer size of the given channel.
   * @exception IllegalActionException If the channel number is out of range or if the port is
   *     neither an input nor an output.
   */
  public int getBufferSize(IOPort port, int channelNumber) throws IllegalActionException {
    Receiver[][] receivers = null;

    if (port.isInput()) {
      receivers = port.getReceivers();
    } else if (port.isOutput()) {
      receivers = port.getInsideReceivers();
    }
    // else {
    // throw new IllegalActionException(port,
    // "Port is neither an input nor an output.");
    // }

    // try {
    int size = 0;

    for (int copy = 0; copy < receivers[channelNumber].length; copy++) {
      int copySize = ((SDFReceiver) receivers[channelNumber][copy]).getCapacity();

      if (copySize > size) {
        size = copySize;
      }

      // When an output port of a composite actor is directly
      // connected to an input port of the same composite actor,
      // calling getCapacity() will return 0. Therefore we use
      // the rate to determine the buffer size.
      if (port.isOutput()) {
        copySize = DFUtilities.getRate(port);
        if (copySize > size) {
          size = copySize;
        }
      }
    }

    return size;
    // }
    // catch (ArrayIndexOutOfBoundsException ex) {
    // throw new IllegalActionException(port, "Channel out of bounds: "
    // + channelNumber);
    // }
  }
예제 #2
0
파일: FSMDirector.java 프로젝트: ptII/ptII
  /**
   * Generate code for the firing of refinements.
   *
   * @param code The string buffer that the generated code is appended to.
   * @exception IllegalActionException If the helper associated with an actor throws it while
   *     generating fire code for the actor.
   */
  protected void _generateRefinementCode(StringBuffer code) throws IllegalActionException {

    ptolemy.domains.fsm.kernel.FSMDirector director =
        (ptolemy.domains.fsm.kernel.FSMDirector) getComponent();
    ptolemy.domains.fsm.kernel.FSMActor controller = director.getController();
    FSMActor controllerHelper = (FSMActor) _getHelper(controller);

    int depth = 1;
    code.append(_getIndentPrefix(depth));
    code.append(
        "switch (" + controllerHelper.processCode("$actorSymbol(currentState)") + ") {" + _eol);

    Iterator states = controller.entityList().iterator();
    int stateCount = 0;
    depth++;

    while (states.hasNext()) {
      code.append(_getIndentPrefix(depth));
      code.append("case " + stateCount + ":" + _eol);
      stateCount++;

      depth++;

      State state = (State) states.next();
      Actor[] actors = state.getRefinement();

      if (actors != null) {
        for (int i = 0; i < actors.length; i++) {
          CodeGeneratorHelper actorHelper = (CodeGeneratorHelper) _getHelper((NamedObj) actors[i]);

          // fire the actor
          // code.append(actorHelper.generateFireCode());
          code.append(_getActorName(actors[i]) + "();" + _eol);

          // update buffer offset after firing each actor once
          int[][] rates = actorHelper.getRates();
          Iterator ports = ((Entity) actors[i]).portList().iterator();
          int portNumber = 0;
          while (ports.hasNext()) {
            IOPort port = (IOPort) ports.next();
            if (rates != null) {
              code.append(
                  "switch ("
                      + actorHelper.processCode("$actorSymbol(" + "currentConfiguration)")
                      + ") {"
                      + _eol);
              for (int k = 0; k < rates.length; k++) {
                code.append("case " + k + ":" + _eol);
                if (rates[k] != null) {
                  int rate = rates[k][portNumber];
                  if (port.isInput()) {
                    _updatePortOffset(port, code, rate);
                  } else {
                    _updateConnectedPortsOffset(port, code, rate);
                  }
                  code.append("break;" + _eol);
                }
              }
              code.append("}" + _eol);
            } else {
              int rate = DFUtilities.getRate(port);
              if (port.isInput()) {
                _updatePortOffset(port, code, rate);
              } else {
                _updateConnectedPortsOffset(port, code, rate);
              }
            }
            portNumber++;
          }
        }
      }

      code.append(_getIndentPrefix(depth));
      code.append("break;" + _eol); // end of case statement
      depth--;
    }

    depth--;
    code.append(_getIndentPrefix(depth));
    code.append("}" + _eol); // end of switch statement
  }
예제 #3
0
  /**
   * Check to see if variables are needed to represent read and write offsets for the given port.
   *
   * @return Code that declares the read and write offset variables.
   * @exception IllegalActionException If getting the rate or reading parameters throws it.
   */
  protected String _createOffsetVariablesIfNeeded() throws IllegalActionException {
    StringBuffer code = new StringBuffer();
    CompositeActor container = (CompositeActor) getComponent().getContainer();

    boolean inline = ((BooleanToken) _codeGenerator.inline.getToken()).booleanValue();

    StringBuffer tempCode = new StringBuffer();
    Iterator outputPorts = container.outputPortList().iterator();
    while (outputPorts.hasNext()) {

      IOPort outputPort = (IOPort) outputPorts.next();
      for (int i = 0; i < outputPort.getWidthInside(); i++) {
        int readTokens = 0;
        int writeTokens = 0;
        // If each actor firing is inlined in the code, then read
        // and write positions in the buffer must return to the
        // previous values after one iteration of the container actor
        // in order to avoid using read and write offset variables.
        if (inline) {
          readTokens = DFUtilities.getRate(outputPort);
          writeTokens = readTokens;
          // If each actor firing is wrapped in a function, then read
          // and write positions in the buffer must return to the
          // previous values after one firing of this actor or one
          // firing of the actor that produces tokens consumed by the
          // inside receiver of this actor in order to avoid using
          // read and write offset variables.
        } else {
          readTokens = DFUtilities.getRate(outputPort);
          Iterator sourcePorts = outputPort.insideSourcePortList().iterator();
          label1:
          while (sourcePorts.hasNext()) {
            IOPort sourcePort = (IOPort) sourcePorts.next();
            CodeGeneratorHelper helper =
                (CodeGeneratorHelper) _getHelper(sourcePort.getContainer());
            int width;
            if (sourcePort.isInput()) {
              width = sourcePort.getWidthInside();
            } else {
              width = sourcePort.getWidth();
            }
            for (int j = 0; j < width; j++) {
              Iterator channels = helper.getSinkChannels(sourcePort, j).iterator();
              while (channels.hasNext()) {
                Channel channel = (Channel) channels.next();
                if (channel.port == outputPort && channel.channelNumber == i) {
                  writeTokens = DFUtilities.getRate(sourcePort);
                  break label1;
                }
              }
            }
          }
        }
        tempCode.append(_createOffsetVariablesIfNeeded(outputPort, i, readTokens, writeTokens));
      }
    }
    if (tempCode.length() > 0) {
      code.append("\n" + _codeGenerator.comment(container.getName() + "'s offset variables"));
      code.append(tempCode);
    }

    Iterator actors = container.deepEntityList().iterator();
    while (actors.hasNext()) {
      StringBuffer tempCode2 = new StringBuffer();
      Actor actor = (Actor) actors.next();
      Iterator inputPorts = actor.inputPortList().iterator();
      while (inputPorts.hasNext()) {
        IOPort inputPort = (IOPort) inputPorts.next();
        for (int i = 0; i < inputPort.getWidth(); i++) {
          int readTokens = 0;
          int writeTokens = 0;
          // If each actor firing is inlined in the code,
          // then read and write positions in the buffer
          // must return to the previous values after one
          // iteration of the container actor in order to
          // avoid using read and write offset variables.
          if (inline) {
            Variable firings = (Variable) ((NamedObj) actor).getAttribute("firingsPerIteration");
            int firingsPerIteration = ((IntToken) firings.getToken()).intValue();
            readTokens = DFUtilities.getRate(inputPort) * firingsPerIteration;
            writeTokens = readTokens;

            // If each actor firing is wrapped in a
            // function, then read and write positions in
            // the buffer must return to the previous
            // values after one firing of this actor or
            // one firing of the actor that produces
            // tokens consumed by this actor in order to
            // avoid using read and write offset
            // variables.
          } else {
            readTokens = DFUtilities.getRate(inputPort);
            Iterator sourcePorts = inputPort.sourcePortList().iterator();
            label2:
            while (sourcePorts.hasNext()) {
              IOPort sourcePort = (IOPort) sourcePorts.next();
              CodeGeneratorHelper helper =
                  (CodeGeneratorHelper) _getHelper(sourcePort.getContainer());
              int width;
              if (sourcePort.isInput()) {
                width = sourcePort.getWidthInside();
              } else {
                width = sourcePort.getWidth();
              }
              for (int j = 0; j < width; j++) {
                Iterator channels = helper.getSinkChannels(sourcePort, j).iterator();
                while (channels.hasNext()) {
                  Channel channel = (Channel) channels.next();
                  if (channel.port == inputPort && channel.channelNumber == i) {
                    writeTokens = DFUtilities.getRate(sourcePort);
                    break label2;
                  }
                }
              }
            }
          }
          tempCode2.append(_createOffsetVariablesIfNeeded(inputPort, i, readTokens, writeTokens));
        }
      }
      if (tempCode2.length() > 0) {
        code.append("\n" + _codeGenerator.comment(actor.getName() + "'s offset variables"));
        code.append(tempCode2);
      }
    }
    return code.toString();
  }