예제 #1
0
 public void itemStateChanged(final ItemEvent e) {
   if (!initialized) {
     return;
   }
   final JComboBox combo = (JComboBox) e.getSource();
   if (e.getStateChange() == ItemEvent.SELECTED) {
     final String csheet = (String) combo.getSelectedItem();
     SettingsHandler.setPCGenOption(
         "InfoCharacterSheet." + SettingsHandler.getGame().getName() + ".CurrentSheet", csheet);
     final File template = new File(theSheetDir + File.separator + csheet);
     theParent.setSheet(template);
   }
 }
예제 #2
0
  private void buildCombo() {
    final File sheetDir = new File(theSheetDir);
    final File[] fileList = sheetDir.listFiles();
    if (fileList == null) {
      Logging.errorPrint("Could not find preview sheet directory " + theSheetDir);
      return;
    }

    for (int i = 0; i < fileList.length; ++i) {
      if (!fileList[i].isDirectory() && !fileList[i].isHidden()) {
        theCombo.addItem(fileList[i].getName());
      }
    }

    final String csheet =
        SettingsHandler.getPCGenOption(
            "InfoCharacterSheet." + SettingsHandler.getGame().getName() + ".CurrentSheet",
            SettingsHandler.getGame().getDefaultPreviewSheet());
    final File template = new File(theSheetDir + File.separator + csheet);
    theCombo.setSelectedItem(template.getName());
    theParent.setSheet(template);
  }
예제 #3
0
 /**
  * <code>actionPerformed</code> is an event callback used whenever the user changes the selected
  * equipment set. The <code>ActionEvent</code> object contains the information about which
  * equipment set has been selected.
  *
  * @param e an <code>ActionEvent</code> object
  */
 public void actionPerformed(ActionEvent e) {
   pc.setCalcEquipSetId(e.getActionCommand());
   theParent.refresh();
 }