public static String printAspect( PlayerCharacter pc, AspectName key, List<CNAbility> abilities, boolean printName) { if (abilities.size() == 0) { return ""; } Ability sampleAbilityObject = abilities.get(0).getAbility(); StringBuilder buff = new StringBuilder(); List<Aspect> aspects = sampleAbilityObject.get(MapKey.ASPECT, key); Aspect aspect = lastPassingAspect(aspects, pc, sampleAbilityObject); if (aspect != null) { if (printName) { buff.append(aspect.getName()).append(": "); } buff.append(aspect.getAspectText(pc, abilities)); } return buff.toString(); }