private void vorbis_encode_psyset_setup( float s, int[] nn_start, int[] nn_partition, float[] nn_thresh, int block) { codec_setup_info ci = vi.codec_setup; highlevel_encode_setup hi = ci.hi; int is = new Float(s).intValue(); if (block >= ci.psys) ci.psys = block + 1; ci.psy_param[block] = new vorbis_info_psy( // static vorbis_info_psy _psy_info_template = { -1, -140.f, -140.f, // tonemask att boost/decay,suppr,curves new float[] {0.f, 0.f, 0.f}, 0.f, 0.f, -40.f, new float[] {0.f}, // noisemaskp,supp, low/high window, low/hi guard, minimum 1, -0.f, .5f, .5f, 0, 0, 0, new float[][] {{-1}, {-1}, {-1}}, new float[] {-1}, 105.f, 0, 0, -1, -1, 0.0f); vorbis_info_psy p = ci.psy_param[block]; p.blockflag = block >> 1; if (hi.noise_normalize_p != 0) { p.normal_channel_p = 1; p.normal_point_p = 1; p.normal_start = nn_start[is]; p.normal_partition = nn_partition[is]; p.normal_thresh = nn_thresh[is]; } }